Infinite Life
|
|
011F0000 7521EA81 0000000F
|
move.b $0000000F, #$07521EA81(r15)
|
Invincible
|
|
011F0000 7521EDC0 000000BD
|
move.b $000000BD, #$07521EDC0(r15)
|
Rapid Fire
|
|
011F0000 7521EDC1 00000001
|
move.b $00000001, #$07521EDC1(r15)
|
Beam
|
|
011F0000 7521EDC3 00000001
|
move.b $00000001, #$07521EDC3(r15)
|
Speed (ZL)
|
|
80000100
011F0000 7521EDCC 00000002
011F0000 7521EDCE 00000005
20000000
|
if ZL
move.b $00000002, #$07521EDCC(r15)
move.b $00000005, #$07521EDCE(r15)
end
|
Barrier (Y)
|
|
80000008
011F0000 7521EDCC 00000003
20000000
|
if Y
move.b $00000003, #$07521EDCC(r15)
end
|
Avatar (X)
|
|
80000004
011F0000 7521EDCC 00000004
20000000
|
if X
move.b $00000004, #$07521EDCC(r15)
end
|
3way (L)
|
|
80000040
011F0000 7521EDCC 00000008
20000000
|
if L
move.b $00000008, #$07521EDCC(r15)
end
|
Ball (R)
|
|
80000080
011F0000 7521EDCC 00000009
20000000
|
if R
move.b $00000009, #$07521EDCC(r15)
end
|
Annihilation (ZR)
|
|
80000200
011F0000 7521EDCC 0000000A
20000000
|
if ZR
move.b $0000000A, #$07521EDCC(r15)
end
|
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