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  • Game Id: 01004D5023B32000
  • Genre:
  • Publisher: KOEI TECMO AMERICA
  • Publisher: KOEI TECMO AMERICA

Atelier Ryza 2: Lost Legends & the Secret Fairy DX

MASTER RESTORE/OFF ENABLE
04000000 00440E58 B9410C08
04000000 004A43B0 B9411456
04000000 0003598C 6B08013F
04000000 00035DA4 4B010108
04000000 00035D50 4B010108
04000000 00069F74 7100151F
04000000 00552B54 B900091B
04000000 00796940 B9400100
04000000 00796A6C B9400900
04000000 0036D7DC 6B0B015F
04000000 0036D804 4B000129
04000000 006D75D0 BD004A60
04000000 0036D7D4 0B00012A
04000000 007968B8 0B130108
04000000 00069F70 0B0102A8
04000000 003AC498 0B010108

move.l $B9410C08, #$000440E58(r0)
move.l $B9411456, #$0004A43B0(r0)
move.l $6B08013F, #$00003598C(r0)
move.l $4B010108, #$000035DA4(r0)
move.l $4B010108, #$000035D50(r0)
move.l $7100151F, #$000069F74(r0)
move.l $B900091B, #$000552B54(r0)
move.l $B9400100, #$000796940(r0)
move.l $B9400900, #$000796A6C(r0)
move.l $6B0B015F, #$00036D7DC(r0)
move.l $4B000129, #$00036D804(r0)
move.l $BD004A60, #$0006D75D0(r0)
move.l $0B00012A, #$00036D7D4(r0)
move.l $0B130108, #$0007968B8(r0)
move.l $0B0102A8, #$000069F70(r0)
move.l $0B010108, #$0003AC498(r0)
--SectionStart:In Battle Code--
00000000 00000000 00000000
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HP Not Decrease
04000000 00440E58 B9410C08 
04000000 00440E58 14242812 
04000000 00D4AEA0 B9411C08 
04000000 00D4AEA4 B9010C08 
04000000 00D4AEA8 17DBD7ED 

move.l $B9410C08, #$000440E58(r0)
move.l $14242812, #$000440E58(r0)
move.l $B9411C08, #$000D4AEA0(r0)
move.l $B9010C08, #$000D4AEA4(r0)
move.l $17DBD7ED, #$000D4AEA8(r0)
Inf Stun Gauge 0%
04000000 004A43B0 B9411456 
04000000 004A43B0 14229AC0 
04000000 00D4AEB0 B9411856 
04000000 00D4AEB4 B9011456 
04000000 00D4AEB8 17DD653F

move.l $B9411456, #$0004A43B0(r0)
move.l $14229AC0, #$0004A43B0(r0)
move.l $B9411856, #$000D4AEB0(r0)
move.l $B9011456, #$000D4AEB4(r0)
move.l $17DD653F, #$000D4AEB8(r0)
Max AP Obtain
04000000 0003598C 2A0803E9 

move.l $2A0803E9, #$00003598C(r0)
AP Use Not Decrease
04000000 00035DA4 4B1F0108
04000000 00035D50 4B1F0108

move.l $4B1F0108, #$000035DA4(r0)
move.l $4B1F0108, #$000035D50(r0)
Max Tech Lv 5 (When Get/Obtain)
04000000 00069F74 528000A8
move.l $528000A8, #$000069F74(r0)
--SectionEnd:In Battle Code--
00000000 00000000 00000000

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--SectionStart:Misc.Code--
00000000 00000000 00000000
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Gather Item = 10 qty
04000000 00552B54 B900091B 
04000000 00552B54 141FE0DB 
04000000 00D4AEC0 1800007B 
04000000 00D4AEC4 B900091B 
04000000 00D4AEC8 17E01F24 
04000000 00D4AECC 0000000A

move.l $B900091B, #$000552B54(r0)
move.l $141FE0DB, #$000552B54(r0)
move.l $1800007B, #$000D4AEC0(r0)
move.l $B900091B, #$000D4AEC4(r0)
move.l $17E01F24, #$000D4AEC8(r0)
move.l $0000000A, #$000D4AECC(r0)
Max Cole (View Menu)
04000000 00796940 B9400100 
04000000 00796940 1416D164 
04000000 00D4AED0 18000060 
04000000 00D4AED4 B9000100 
04000000 00D4AED8 17E92E9B 
04000000 00D4AEDC 000F423F

move.l $B9400100, #$000796940(r0)
move.l $1416D164, #$000796940(r0)
move.l $18000060, #$000D4AED0(r0)
move.l $B9000100, #$000D4AED4(r0)
move.l $17E92E9B, #$000D4AED8(r0)
move.l $000F423F, #$000D4AEDC(r0)
î‚¥ (Hold L) Money/Cole Not Decrease (Effect Money Obtain)
04000000 007968B8 0B130108 
80000080 
04000000 007968B8 D503201F 
20000000 

move.l $0B130108, #$0007968B8(r0)
if R
move.l $D503201F, #$0007968B8(r0)
end
Max Gold Coin (View Menu)
04000000 00796A6C B9400900
04000000 00796A6C 1416D159
04000000 00D4AFD0 18000060
04000000 00D4AFD4 B9000900
04000000 00D4AFD8 17E92EA6
04000000 00D4AFDC 000F423F 

move.l $B9400900, #$000796A6C(r0)
move.l $1416D159, #$000796A6C(r0)
move.l $18000060, #$000D4AFD0(r0)
move.l $B9000900, #$000D4AFD4(r0)
move.l $17E92EA6, #$000D4AFD8(r0)
move.l $000F423F, #$000D4AFDC(r0)
Max SP obtain
04000000 0036D7DC 2A0B03EA

move.l $2A0B03EA, #$00036D7DC(r0)
SP Not Decrease (When Use)
04000000 0036D804 4B1F0129 

move.l $4B1F0129, #$00036D804(r0)
SP Not Decrease But Increase (When Use)
04000000 0036D804 0B000129 

move.l $0B000129, #$00036D804(r0)
Quality Item 100 (Blending Alchemy)
04000000 006D75D0 BD004A60 
04000000 006D75D0 1419CE44 
04000000 00D4AEE0 1C000060 
04000000 00D4AEE4 BD004A60 
04000000 00D4AEE8 17E631BB 
04000000 00D4AEEC 42C80000
move.l $BD004A60, #$0006D75D0(r0)
move.l $1419CE44, #$0006D75D0(r0)
move.l $1C000060, #$000D4AEE0(r0)
move.l $BD004A60, #$000D4AEE4(r0)
move.l $17E631BB, #$000D4AEE8(r0)
move.l $42C80000, #$000D4AEEC(r0)
--SectionEnd:Misc.Code--
00000000 00000000 00000000

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--SectionStart:Multiplier Code--
00000000 00000000 00000000
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Money/Cole Get x2 (Effect Sell)
04000000 007968B8 0B130508 

move.l $0B130508, #$0007968B8(r0)
Money/Cole Get x4 (Effect Sell)
04000000 007968B8 0B130908 

move.l $0B130908, #$0007968B8(r0)
Money/Cole Get x8 (Effect Sell)
04000000 007968B8 0B130D08 

move.l $0B130D08, #$0007968B8(r0)
Money/Cole Get x16 (Effect Sell)
04000000 007968B8 0B131108 

move.l $0B131108, #$0007968B8(r0)
Money/Cole Get x32 (Effect Sell)
04000000 007968B8 0B131508 

move.l $0B131508, #$0007968B8(r0)
Money/Cole Get x64 (Effect Sell)
04000000 007968B8 0B131908

move.l $0B131908, #$0007968B8(r0)
SP gain x2
04000000 0036D7D4 0B00052A 

move.l $0B00052A, #$00036D7D4(r0)
SP gain x4
04000000 0036D7D4 0B00092A 

move.l $0B00092A, #$00036D7D4(r0)
SP gain x8
04000000 0036D7D4 0B000D2A 

move.l $0B000D2A, #$00036D7D4(r0)
SP gain x16
04000000 0036D7D4 0B00112A 

move.l $0B00112A, #$00036D7D4(r0)
SP gain x32
04000000 0036D7D4 0B00152A

move.l $0B00152A, #$00036D7D4(r0)
Tech Lv Get x2
04000000 00069F70 0B0106A8 

move.l $0B0106A8, #$000069F70(r0)
Tech Lv Get x4
04000000 00069F70 0B010AA8

move.l $0B010AA8, #$000069F70(r0)
Exp Get x2
04000000 003AC498 0B010508 

move.l $0B010508, #$0003AC498(r0)
Exp Get x4
04000000 003AC498 0B010908 

move.l $0B010908, #$0003AC498(r0)
Exp Get x8
04000000 003AC498 0B010D08 

move.l $0B010D08, #$0003AC498(r0)
Exp Get x16
04000000 003AC498 0B011108 

move.l $0B011108, #$0003AC498(r0)
Exp Get x32
04000000 003AC498 0B011508 

move.l $0B011508, #$0003AC498(r0)
Exp Get x64
04000000 003AC498 0B011908 

move.l $0B011908, #$0003AC498(r0)
Exp Get x128
04000000 003AC498 0B011D08
move.l $0B011D08, #$0003AC498(r0)
--SectionEnd:Multiplier Code--
00000000 00000000 00000000
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