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- Game Id: 01004D5023B32000
- Genre:
- Publisher: KOEI TECMO AMERICA
- Publisher: KOEI TECMO AMERICA
Atelier Ryza 2: Lost Legends & the Secret Fairy DX
| MASTER RESTORE/OFF ENABLE | |
04000000 00440E58 B9410C08 04000000 004A43B0 B9411456 04000000 0003598C 6B08013F 04000000 00035DA4 4B010108 04000000 00035D50 4B010108 04000000 00069F74 7100151F 04000000 00552B54 B900091B 04000000 00796940 B9400100 04000000 00796A6C B9400900 04000000 0036D7DC 6B0B015F 04000000 0036D804 4B000129 04000000 006D75D0 BD004A60 04000000 0036D7D4 0B00012A 04000000 007968B8 0B130108 04000000 00069F70 0B0102A8 04000000 003AC498 0B010108 |
move.l $B9410C08, #$000440E58(r0)
|
| --SectionStart:In Battle Code-- | |
00000000 00000000 00000000 |
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| HP Not Decrease | |
04000000 00440E58 B9410C08 04000000 00440E58 14242812 04000000 00D4AEA0 B9411C08 04000000 00D4AEA4 B9010C08 04000000 00D4AEA8 17DBD7ED |
move.l $B9410C08, #$000440E58(r0)
|
| Inf Stun Gauge 0% | |
04000000 004A43B0 B9411456 04000000 004A43B0 14229AC0 04000000 00D4AEB0 B9411856 04000000 00D4AEB4 B9011456 04000000 00D4AEB8 17DD653F |
move.l $B9411456, #$0004A43B0(r0)
|
| Max AP Obtain | |
04000000 0003598C 2A0803E9 |
move.l $2A0803E9, #$00003598C(r0)
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| AP Use Not Decrease | |
04000000 00035DA4 4B1F0108 04000000 00035D50 4B1F0108 |
move.l $4B1F0108, #$000035DA4(r0)
|
| Max Tech Lv 5 (When Get/Obtain) | |
04000000 00069F74 528000A8 |
move.l $528000A8, #$000069F74(r0)
|
| --SectionEnd:In Battle Code-- | |
00000000 00000000 00000000 |
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|
| --SectionStart:Misc.Code-- | |
00000000 00000000 00000000 |
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|
| Gather Item = 10 qty | |
04000000 00552B54 B900091B 04000000 00552B54 141FE0DB 04000000 00D4AEC0 1800007B 04000000 00D4AEC4 B900091B 04000000 00D4AEC8 17E01F24 04000000 00D4AECC 0000000A |
move.l $B900091B, #$000552B54(r0)
|
| Max Cole (View Menu) | |
04000000 00796940 B9400100 04000000 00796940 1416D164 04000000 00D4AED0 18000060 04000000 00D4AED4 B9000100 04000000 00D4AED8 17E92E9B 04000000 00D4AEDC 000F423F |
move.l $B9400100, #$000796940(r0)
|
| î‚¥ (Hold L) Money/Cole Not Decrease (Effect Money Obtain) | |
04000000 007968B8 0B130108 80000080 04000000 007968B8 D503201F 20000000 |
move.l $0B130108, #$0007968B8(r0)
|
| Max Gold Coin (View Menu) | |
04000000 00796A6C B9400900 04000000 00796A6C 1416D159 04000000 00D4AFD0 18000060 04000000 00D4AFD4 B9000900 04000000 00D4AFD8 17E92EA6 04000000 00D4AFDC 000F423F |
move.l $B9400900, #$000796A6C(r0)
|
| Max SP obtain | |
04000000 0036D7DC 2A0B03EA |
move.l $2A0B03EA, #$00036D7DC(r0)
|
| SP Not Decrease (When Use) | |
04000000 0036D804 4B1F0129 |
move.l $4B1F0129, #$00036D804(r0)
|
| SP Not Decrease But Increase (When Use) | |
04000000 0036D804 0B000129 |
move.l $0B000129, #$00036D804(r0)
|
| Quality Item 100 (Blending Alchemy) | |
04000000 006D75D0 BD004A60 04000000 006D75D0 1419CE44 04000000 00D4AEE0 1C000060 04000000 00D4AEE4 BD004A60 04000000 00D4AEE8 17E631BB 04000000 00D4AEEC 42C80000 |
move.l $BD004A60, #$0006D75D0(r0)
|
| --SectionEnd:Misc.Code-- | |
00000000 00000000 00000000 |
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|
| --SectionStart:Multiplier Code-- | |
00000000 00000000 00000000 |
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|
| Money/Cole Get x2 (Effect Sell) | |
04000000 007968B8 0B130508 |
move.l $0B130508, #$0007968B8(r0)
|
| Money/Cole Get x4 (Effect Sell) | |
04000000 007968B8 0B130908 |
move.l $0B130908, #$0007968B8(r0)
|
| Money/Cole Get x8 (Effect Sell) | |
04000000 007968B8 0B130D08 |
move.l $0B130D08, #$0007968B8(r0)
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| Money/Cole Get x16 (Effect Sell) | |
04000000 007968B8 0B131108 |
move.l $0B131108, #$0007968B8(r0)
|
| Money/Cole Get x32 (Effect Sell) | |
04000000 007968B8 0B131508 |
move.l $0B131508, #$0007968B8(r0)
|
| Money/Cole Get x64 (Effect Sell) | |
04000000 007968B8 0B131908 |
move.l $0B131908, #$0007968B8(r0)
|
| SP gain x2 | |
04000000 0036D7D4 0B00052A |
move.l $0B00052A, #$00036D7D4(r0)
|
| SP gain x4 | |
04000000 0036D7D4 0B00092A |
move.l $0B00092A, #$00036D7D4(r0)
|
| SP gain x8 | |
04000000 0036D7D4 0B000D2A |
move.l $0B000D2A, #$00036D7D4(r0)
|
| SP gain x16 | |
04000000 0036D7D4 0B00112A |
move.l $0B00112A, #$00036D7D4(r0)
|
| SP gain x32 | |
04000000 0036D7D4 0B00152A |
move.l $0B00152A, #$00036D7D4(r0)
|
| Tech Lv Get x2 | |
04000000 00069F70 0B0106A8 |
move.l $0B0106A8, #$000069F70(r0)
|
| Tech Lv Get x4 | |
04000000 00069F70 0B010AA8 |
move.l $0B010AA8, #$000069F70(r0)
|
| Exp Get x2 | |
04000000 003AC498 0B010508 |
move.l $0B010508, #$0003AC498(r0)
|
| Exp Get x4 | |
04000000 003AC498 0B010908 |
move.l $0B010908, #$0003AC498(r0)
|
| Exp Get x8 | |
04000000 003AC498 0B010D08 |
move.l $0B010D08, #$0003AC498(r0)
|
| Exp Get x16 | |
04000000 003AC498 0B011108 |
move.l $0B011108, #$0003AC498(r0)
|
| Exp Get x32 | |
04000000 003AC498 0B011508 |
move.l $0B011508, #$0003AC498(r0)
|
| Exp Get x64 | |
04000000 003AC498 0B011908 |
move.l $0B011908, #$0003AC498(r0)
|
| Exp Get x128 | |
04000000 003AC498 0B011D08 |
move.l $0B011D08, #$0003AC498(r0)
|
| --SectionEnd:Multiplier Code-- | |
00000000 00000000 00000000 |
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