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- Game Id: 010011000ea7a000
- Genres: Strategy RPG Simulation
- Publisher: Happinet Corporation
- Publisher: Happinet Corporation
BRIGANDINE The Legend of Runersia
HP does not decrease Norzaleo | |
040B0000 01EDCC00 F9402402 040B0000 01EDCC04 B9402C42 040B0000 01EDCC08 51000442 040B0000 01EDCC0C 7100005F 040B0000 01EDCC10 54000081 040B0000 01EDCC14 7100003F 040B0000 01EDCC18 5400004A 040B0000 01EDCC1C 2A1F03E1 040B0000 01EDCC20 2A0103F4 040B0000 01EDCC24 D65F03C0 040B0000 00599F78 94650B22 |
move.l $F9402402, #$001EDCC00(r11)
|
Enemy HP reset outside of the Norzaleo | |
040B0000 01EDCC28 F9402662 040B0000 01EDCC2C B9402C42 040B0000 01EDCC30 51000442 040B0000 01EDCC34 7100005F 040B0000 01EDCC38 54000040 040B0000 01EDCC3C 52800001 040B0000 01EDCC40 7100011F 040B0000 01EDCC44 D65F03C0 040B0000 00599FD0 94650B16 |
move.l $F9402662, #$001EDCC28(r11)
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MP does not decrease Norzaleo | |
040B0000 01EDCC48 F9402402 040B0000 01EDCC4C B9402C42 040B0000 01EDCC50 51000442 040B0000 01EDCC54 7100005F 040B0000 01EDCC58 54000081 040B0000 01EDCC5C 7100003F 040B0000 01EDCC60 5400004A 040B0000 01EDCC64 2A1F03E1 040B0000 01EDCC68 0B010101 040B0000 01EDCC6C D65F03C0 040B0000 00599FD4 94650B1D |
move.l $F9402402, #$001EDCC48(r11)
|
Infinite Action Norzaleo | |
040B0000 01EDCC70 F9402682 040B0000 01EDCC74 B9402C42 040B0000 01EDCC78 51000442 040B0000 01EDCC7C 7100005F 040B0000 01EDCC80 54000041 040B0000 01EDCC84 2A1F03E8 040B0000 01EDCC88 4B080128 040B0000 01EDCC8C D65F03C0 040B0000 0058B20C 94654699 |
move.l $F9402682, #$001EDCC70(r11)
|
HP does not decrease Guimoule | |
040B0000 01EDCC00 F9402402 040B0000 01EDCC04 B9402C42 040B0000 01EDCC08 51000842 040B0000 01EDCC0C 7100005F 040B0000 01EDCC10 54000081 040B0000 01EDCC14 7100003F 040B0000 01EDCC18 5400004A 040B0000 01EDCC1C 2A1F03E1 040B0000 01EDCC20 2A0103F4 040B0000 01EDCC24 D65F03C0 040B0000 00599F78 94650B22 |
move.l $F9402402, #$001EDCC00(r11)
|
Enemy HP reset outside of Guimoule | |
040B0000 01EDCC28 F9402662 040B0000 01EDCC2C B9402C42 040B0000 01EDCC30 51000842 040B0000 01EDCC34 7100005F 040B0000 01EDCC38 54000040 040B0000 01EDCC3C 52800001 040B0000 01EDCC40 7100011F 040B0000 01EDCC44 D65F03C0 040B0000 00599FD0 94650B16 |
move.l $F9402662, #$001EDCC28(r11)
|
MP does not decrease Guimoule | |
040B0000 01EDCC48 F9402402 040B0000 01EDCC4C B9402C42 040B0000 01EDCC50 51000842 040B0000 01EDCC54 7100005F 040B0000 01EDCC58 54000081 040B0000 01EDCC5C 7100003F 040B0000 01EDCC60 5400004A 040B0000 01EDCC64 2A1F03E1 040B0000 01EDCC68 0B010101 040B0000 01EDCC6C D65F03C0 040B0000 00599FD4 94650B1D |
move.l $F9402402, #$001EDCC48(r11)
|
Infinite Action Guimoule | |
040B0000 01EDCC70 F9402682 040B0000 01EDCC74 B9402C42 040B0000 01EDCC78 51000842 040B0000 01EDCC7C 7100005F 040B0000 01EDCC80 54000041 040B0000 01EDCC84 2A1F03E8 040B0000 01EDCC88 4B080128 040B0000 01EDCC8C D65F03C0 040B0000 0058B20C 94654699 |
move.l $F9402682, #$001EDCC70(r11)
|
HP does not decrease Shinobi | |
040B0000 01EDCC00 F9402402 040B0000 01EDCC04 B9402C42 040B0000 01EDCC08 51000C42 040B0000 01EDCC0C 7100005F 040B0000 01EDCC10 54000081 040B0000 01EDCC14 7100003F 040B0000 01EDCC18 5400004A 040B0000 01EDCC1C 2A1F03E1 040B0000 01EDCC20 2A0103F4 040B0000 01EDCC24 D65F03C0 040B0000 00599F78 94650B22 |
move.l $F9402402, #$001EDCC00(r11)
|
Enemy HP reset outside of Shinobi | |
040B0000 01EDCC28 F9402662 040B0000 01EDCC2C B9402C42 040B0000 01EDCC30 51000C42 040B0000 01EDCC34 7100005F 040B0000 01EDCC38 54000040 040B0000 01EDCC3C 52800001 040B0000 01EDCC40 7100011F 040B0000 01EDCC44 D65F03C0 040B0000 00599FD0 94650B16 |
move.l $F9402662, #$001EDCC28(r11)
|
MP does not decrease Shinobi | |
040B0000 01EDCC48 F9402402 040B0000 01EDCC4C B9402C42 040B0000 01EDCC50 51000C42 040B0000 01EDCC54 7100005F 040B0000 01EDCC58 54000081 040B0000 01EDCC5C 7100003F 040B0000 01EDCC60 5400004A 040B0000 01EDCC64 2A1F03E1 040B0000 01EDCC68 0B010101 040B0000 01EDCC6C D65F03C0 040B0000 00599FD4 94650B1D |
move.l $F9402402, #$001EDCC48(r11)
|
Infinite Action Shinobi | |
040B0000 01EDCC70 F9402682 040B0000 01EDCC74 B9402C42 040B0000 01EDCC78 51000C42 040B0000 01EDCC7C 7100005F 040B0000 01EDCC80 54000041 040B0000 01EDCC84 2A1F03E8 040B0000 01EDCC88 4B080128 040B0000 01EDCC8C D65F03C0 040B0000 0058B20C 94654699 |
move.l $F9402682, #$001EDCC70(r11)
|
HP does not decrease Gustava | |
040B0000 01EDCC00 F9402402 040B0000 01EDCC04 B9402C42 040B0000 01EDCC08 51001042 040B0000 01EDCC0C 7100005F 040B0000 01EDCC10 54000081 040B0000 01EDCC14 7100003F 040B0000 01EDCC18 5400004A 040B0000 01EDCC1C 2A1F03E1 040B0000 01EDCC20 2A0103F4 040B0000 01EDCC24 D65F03C0 040B0000 00599F78 94650B22 |
move.l $F9402402, #$001EDCC00(r11)
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Enemy HP reset outside of Gustava | |
040B0000 01EDCC28 F9402662 040B0000 01EDCC2C B9402C42 040B0000 01EDCC30 51001042 040B0000 01EDCC34 7100005F 040B0000 01EDCC38 54000040 040B0000 01EDCC3C 52800001 040B0000 01EDCC40 7100011F 040B0000 01EDCC44 D65F03C0 040B0000 00599FD0 94650B16 |
move.l $F9402662, #$001EDCC28(r11)
|
MP does not decrease Gustava | |
040B0000 01EDCC48 F9402402 040B0000 01EDCC4C B9402C42 040B0000 01EDCC50 51001042 040B0000 01EDCC54 7100005F 040B0000 01EDCC58 54000081 040B0000 01EDCC5C 7100003F 040B0000 01EDCC60 5400004A 040B0000 01EDCC64 2A1F03E1 040B0000 01EDCC68 0B010101 040B0000 01EDCC6C D65F03C0 040B0000 00599FD4 94650B1D |
move.l $F9402402, #$001EDCC48(r11)
|
Infinite Action Gustava | |
040B0000 01EDCC70 F9402682 040B0000 01EDCC74 B9402C42 040B0000 01EDCC78 51001042 040B0000 01EDCC7C 7100005F 040B0000 01EDCC80 54000041 040B0000 01EDCC84 2A1F03E8 040B0000 01EDCC88 4B080128 040B0000 01EDCC8C D65F03C0 040B0000 0058B20C 94654699 |
move.l $F9402682, #$001EDCC70(r11)
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HP does not decrease Mana Saleesia | |
040B0000 01EDCC00 F9402402 040B0000 01EDCC04 B9402C42 040B0000 01EDCC08 51001442 040B0000 01EDCC0C 7100005F 040B0000 01EDCC10 54000081 040B0000 01EDCC14 7100003F 040B0000 01EDCC18 5400004A 040B0000 01EDCC1C 2A1F03E1 040B0000 01EDCC20 2A0103F4 040B0000 01EDCC24 D65F03C0 040B0000 00599F78 94650B22 |
move.l $F9402402, #$001EDCC00(r11)
|
Enemy HP reset outside of Mana Saleesia | |
040B0000 01EDCC28 F9402662 040B0000 01EDCC2C B9402C42 040B0000 01EDCC30 51001442 040B0000 01EDCC34 7100005F 040B0000 01EDCC38 54000040 040B0000 01EDCC3C 52800001 040B0000 01EDCC40 7100011F 040B0000 01EDCC44 D65F03C0 040B0000 00599FD0 94650B16 |
move.l $F9402662, #$001EDCC28(r11)
|
MP does not decrease Mana Saleesia | |
040B0000 01EDCC48 F9402402 040B0000 01EDCC4C B9402C42 040B0000 01EDCC50 51001442 040B0000 01EDCC54 7100005F 040B0000 01EDCC58 54000081 040B0000 01EDCC5C 7100003F 040B0000 01EDCC60 5400004A 040B0000 01EDCC64 2A1F03E1 040B0000 01EDCC68 0B010101 040B0000 01EDCC6C D65F03C0 040B0000 00599FD4 94650B1D |
move.l $F9402402, #$001EDCC48(r11)
|
Infinite Action Mana Saleesia | |
040B0000 01EDCC70 F9402682 040B0000 01EDCC74 B9402C42 040B0000 01EDCC78 51001442 040B0000 01EDCC7C 7100005F 040B0000 01EDCC80 54000041 040B0000 01EDCC84 2A1F03E8 040B0000 01EDCC88 4B080128 040B0000 01EDCC8C D65F03C0 040B0000 0058B20C 94654699 |
move.l $F9402682, #$001EDCC70(r11)
|
HP doe not decrease Mirelva | |
040B0000 01EDCC00 F9402402 040B0000 01EDCC04 B9402C42 040B0000 01EDCC08 51001842 040B0000 01EDCC0C 7100005F 040B0000 01EDCC10 54000081 040B0000 01EDCC14 7100003F 040B0000 01EDCC18 5400004A 040B0000 01EDCC1C 2A1F03E1 040B0000 01EDCC20 2A0103F4 040B0000 01EDCC24 D65F03C0 040B0000 00599F78 94650B22 |
move.l $F9402402, #$001EDCC00(r11)
|
Enemy HP reset outside of Mirelva | |
040B0000 01EDCC28 F9402662 040B0000 01EDCC2C B9402C42 040B0000 01EDCC30 51001842 040B0000 01EDCC34 7100005F 040B0000 01EDCC38 54000040 040B0000 01EDCC3C 52800001 040B0000 01EDCC40 7100011F 040B0000 01EDCC44 D65F03C0 040B0000 00599FD0 94650B16 |
move.l $F9402662, #$001EDCC28(r11)
|
MP does not decrease Mirelva | |
040B0000 01EDCC48 F9402402 040B0000 01EDCC4C B9402C42 040B0000 01EDCC50 51001842 040B0000 01EDCC54 7100005F 040B0000 01EDCC58 54000081 040B0000 01EDCC5C 7100003F 040B0000 01EDCC60 5400004A 040B0000 01EDCC64 2A1F03E1 040B0000 01EDCC68 0B010101 040B0000 01EDCC6C D65F03C0 040B0000 00599FD4 94650B1D |
move.l $F9402402, #$001EDCC48(r11)
|
Infinite Action Mirelva | |
040B0000 01EDCC70 F9402682 040B0000 01EDCC74 B9402C42 040B0000 01EDCC78 51001842 040B0000 01EDCC7C 7100005F 040B0000 01EDCC80 54000041 040B0000 01EDCC84 2A1F03E8 040B0000 01EDCC88 4B080128 040B0000 01EDCC8C D65F03C0 040B0000 0058B20C 94654699 |
move.l $F9402682, #$001EDCC70(r11)
|
HP does not decrease off | |
040B0000 00599F78 2A0103F4 |
move.l $2A0103F4, #$000599F78(r11)
|
MP does not decrease off | |
040B0000 00599FD4 0B010101 |
move.l $0B010101, #$000599FD4(r11)
|
Infinite Action off | |
040B0000 0058B20C 4B080128 |
move.l $4B080128, #$00058B20C(r11)
|
Enemy HP reset L+↓ off | |
040B0000 00599FD0 7100011F |
move.l $7100011F, #$000599FD0(r11)
|
2x Exp | |
040B0000 01EDCC90 0B1407F4 040B0000 01EDCC94 B9001A74 040B0000 01EDCC98 B9401A77 040B0000 01EDCC9C F9400A75 040B0000 01EDCCA0 D65F03C0 040B0000 00585F54 94655B4F |
move.l $0B1407F4, #$001EDCC90(r11)
|
4x Exp | |
040B0000 01EDCC90 0B140BF4 040B0000 01EDCC94 B9001A74 040B0000 01EDCC98 B9401A77 040B0000 01EDCC9C F9400A75 040B0000 01EDCCA0 D65F03C0 040B0000 00585F54 94655B4F |
move.l $0B140BF4, #$001EDCC90(r11)
|
8x Exp | |
040B0000 01EDCC90 0B140FF4 040B0000 01EDCC94 B9001A74 040B0000 01EDCC98 B9401A77 040B0000 01EDCC9C F9400A75 040B0000 01EDCCA0 D65F03C0 040B0000 00585F54 94655B4F |
move.l $0B140FF4, #$001EDCC90(r11)
|
Growth S Norzaleo | |
040B0000 01EDCCA4 B9404682 040B0000 01EDCCA8 51000442 040B0000 01EDCCAC 7100005F 040B0000 01EDCCB0 54000061 040B0000 01EDCCB4 52800023 040B0000 01EDCCB8 B900B283 040B0000 01EDCCBC B84B4E95 040B0000 01EDCCC0 D65F03C0 040B0000 00585FAC 94655B3E |
move.l $B9404682, #$001EDCCA4(r11)
|
Growth S Guimoule | |
040B0000 01EDCCA4 B9404682 040B0000 01EDCCA8 51000842 040B0000 01EDCCAC 7100005F 040B0000 01EDCCB0 54000061 040B0000 01EDCCB4 52800023 040B0000 01EDCCB8 B900B283 040B0000 01EDCCBC B84B4E95 040B0000 01EDCCC0 D65F03C0 040B0000 00585FAC 94655B3E |
move.l $B9404682, #$001EDCCA4(r11)
|
Growth S Shinobi | |
040B0000 01EDCCA4 B9404682 040B0000 01EDCCA8 51000C42 040B0000 01EDCCAC 7100005F 040B0000 01EDCCB0 54000061 040B0000 01EDCCB4 52800023 040B0000 01EDCCB8 B900B283 040B0000 01EDCCBC B84B4E95 040B0000 01EDCCC0 D65F03C0 040B0000 00585FAC 94655B3E |
move.l $B9404682, #$001EDCCA4(r11)
|
Growth S Gustava | |
040B0000 01EDCCA4 B9404682 040B0000 01EDCCA8 51001042 040B0000 01EDCCAC 7100005F 040B0000 01EDCCB0 54000061 040B0000 01EDCCB4 52800023 040B0000 01EDCCB8 B900B283 040B0000 01EDCCBC B84B4E95 040B0000 01EDCCC0 D65F03C0 040B0000 00585FAC 94655B3E |
move.l $B9404682, #$001EDCCA4(r11)
|
Growth S Mana Saleesia | |
040B0000 01EDCCA4 B9404682 040B0000 01EDCCA8 51001442 040B0000 01EDCCAC 7100005F 040B0000 01EDCCB0 54000061 040B0000 01EDCCB4 52800023 040B0000 01EDCCB8 B900B283 040B0000 01EDCCBC B84B4E95 040B0000 01EDCCC0 D65F03C0 040B0000 00585FAC 94655B3E |
move.l $B9404682, #$001EDCCA4(r11)
|
Growth S Mirelva | |
040B0000 01EDCCA4 B9404682 040B0000 01EDCCA8 51001842 040B0000 01EDCCAC 7100005F 040B0000 01EDCCB0 54000061 040B0000 01EDCCB4 52800023 040B0000 01EDCCB8 B900B283 040B0000 01EDCCBC B84B4E95 040B0000 01EDCCC0 D65F03C0 040B0000 00585FAC 94655B3E |
move.l $B9404682, #$001EDCCA4(r11)
|
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