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  • Game Id: 01003D90058FC000
  • Genre: RPG
  • Publisher: Deck13 Interactive
  • Publisher: Deck13 Interactive

CrossCode

Devil Trigger(inf Sp)
04000000 017593AC D503201F

move.l $D503201F, #$0017593AC(r0)
Sergey Hax
04000000 017522EC D503201F

move.l $D503201F, #$0017522EC(r0)
Enable witch time
04000000 00B7BD5C D503201F

move.l $D503201F, #$000B7BD5C(r0)
No element overheat
04000000 01DEC304 D503201F

move.l $D503201F, #$001DEC304(r0)
Fast Level up
580F0000 0315F000
580F1000 000000C8
780F0000 000000A8
680F0000 408F4000 00000000

move.q #$000315F000, r15
move.q #$00000000C8(r15), r15
add.q $000000A8, r15
move.q $408F400000000000, (r15)
sp pointer(asm-backed)
580F0000 0315F000
580F1000 000000C8
580F1000 00000080
780F0000 00000048
680F0000 40100000 00000000

move.q #$000315F000, r15
move.q #$00000000C8(r15), r15
move.q #$0000000080(r15), r15
add.q $00000048, r15
move.q $4010000000000000, (r15)
atk
80000220
580F0000 0315F000
580F1000 000000C8
580F1000 00000080
580F1000 00000020
580F1000 00000024
580F1000 00000090
780F0000 00000008
680F0000 7FE00000 00000000
20000000

if RightStick, ZR
move.q #$000315F000, r15
move.q #$00000000C8(r15), r15
move.q #$0000000080(r15), r15
move.q #$0000000020(r15), r15
move.q #$0000000024(r15), r15
move.q #$0000000090(r15), r15
add.q $00000008, r15
move.q $7FE0000000000000, (r15)
end
focus ptr 2
580F0000 0315F000
580F1000 000000C8
580F1000 00000080
580F1000 00000020
580F1000 00000024
580F1000 00000038
780F0000 00000008
680F0000 407C7000 00000000

move.q #$000315F000, r15
move.q #$00000000C8(r15), r15
move.q #$0000000080(r15), r15
move.q #$0000000020(r15), r15
move.q #$0000000024(r15), r15
move.q #$0000000038(r15), r15
add.q $00000008, r15
move.q $407C700000000000, (r15)
def
580F0000 0315F000
580F1000 000000C8
580F1000 00000080
580F1000 00000020
580F1000 00000024
580F1000 00000064
780F0000 00000008
680F0000 407D3000 00000000

move.q #$000315F000, r15
move.q #$00000000C8(r15), r15
move.q #$0000000080(r15), r15
move.q #$0000000020(r15), r15
move.q #$0000000024(r15), r15
move.q #$0000000064(r15), r15
add.q $00000008, r15
move.q $407D300000000000, (r15)
dmgfctr
580F0000 0315F000
580F1000 000000C8
580F1000 00000080
780F0000 00000070
680F0000 BFF00000 00000000

move.q #$000315F000, r15
move.q #$00000000C8(r15), r15
move.q #$0000000080(r15), r15
add.q $00000070, r15
move.q $BFF0000000000000, (r15)
Circuit pointer setup
580F0000 0315F000
580F1000 000000C8
580F1000 000000B8
640E0000 00000000 00000000

move.q #$000315F000, r15
move.q #$00000000C8(r15), r15
move.q #$00000000B8(r15), r15
move.l $0000000000000000, (r14)
Cp Normal
400C0000 00000000 00000024
680C01F0 405B0000 00000000

move.q r12, $0000000000000024
move.q r15, $405B000000000000, (r12)
Cp Fire
400C0000 00000000 0000002C
640C01F0 405B0000 00000000

move.q r12, $000000000000002C
move.l r15, $405B000000000000, (r12)
Cp Cold
400C0000 00000000 00000034
640C01F0 405B0000 00000000

move.q r12, $0000000000000034
move.l r15, $405B000000000000, (r12)
Cp wave
400C0000 00000000 0000003C
640C01F0 405B0000 00000000

move.q r12, $000000000000003C
move.l r15, $405B000000000000, (r12)
Cp force
400C0000 00000000 00000044
640C01F0 405B0000 00000000

move.q r12, $0000000000000044
move.l r15, $405B000000000000, (r12)
Dmgfctor Hack off
04000000 017523F8 FD40390A

move.l $FD40390A, #$0017523F8(r0)
Dmgfctor Hack edit cave
04000000 017523F8 1434B11E
08000000 0247E870 D503201F F9401507
08000000 0247E878 FD40390A D503201F
08000000 0247E880 B4FFFFA7 17CB4EDF
08000000 0247E888 14000003 5C00014A
08000000 0247E890 5C00012A B5FFFF67
08000000 0247E898 17FFFFF8 FD00390A

move.l $1434B11E, #$0017523F8(r0)
move.q $D503201FF9401507, #$00247E870(r0)
move.q $FD40390AD503201F, #$00247E878(r0)
move.q $B4FFFFA717CB4EDF, #$00247E880(r0)
move.q $140000035C00014A, #$00247E888(r0)
move.q $5C00012AB5FFFF67, #$00247E890(r0)
move.q $17FFFFF8FD00390A, #$00247E898(r0)
+-> enable for allies
04000000 0247E874 14000004
08000000 0247E8B0 BFF00000 00000000

move.l $14000004, #$00247E874(r0)
move.q $BFF0000000000000, #$00247E8B0(r0)
+-> enable for enemies(4x)
04000000 0247E878 14000006
08000000 0247E8B8 40240000 00000000

move.l $14000006, #$00247E878(r0)
move.q $4024000000000000, #$00247E8B8(r0)
1 hit ko off
04000000 01755704 F9401E68

move.l $F9401E68, #$001755704(r0)
1 hit ko cave
04000000 01755704 1434A467
04000000 0247E8A0 F9401668
04000000 0247E8A4 B4000048
04000000 0247E8A8 F9401E68
04000000 0247E8AC 17CB5B97
move.l $1434A467, #$001755704(r0)
move.l $F9401668, #$00247E8A0(r0)
move.l $B4000048, #$00247E8A4(r0)
move.l $F9401E68, #$00247E8A8(r0)
move.l $17CB5B97, #$00247E8AC(r0)

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