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  • Game Id: 01005B10132B2000
  • Genre:
  • Publisher: Majesco Entertainment
  • Publisher: Majesco Entertainment

Double Dragon Neon

Have All SOSETSITSU
300E0000 0000000A
041F0000 00481C50 00000032
780F0000 00000004
310E0000
20000000

loop r14, $0000000A
move.l $00000032, #$000481C50(r15)
add.q $00000004, r15
endloop r14
end
Have All STANCES
300C0000 0000000A
041F0000 00481C78 000003E7
780F0000 00000004
310C0000
20000000

loop r12, $0000000A
move.l $000003E7, #$000481C78(r15)
add.q $00000004, r15
endloop r12
end
Moon Jump
14150000 00D9710C 01010101
80000002
541F0000 00D970FC
740F0000 00000938
640F0000 00000000 43000000
20000000
80040002
541F0000 00D970FC
740F0000 00000934
680F0000 43000000 42200000
20000000
80010002
541F0000 00D970FC
740F0000 00000934
680F0000 43000000 C2200000
20000000

if.l #$00D9710C == $01010101
if B
move.l #$0000D970FC, r15
add.l $00000938, r15
move.l $0000000043000000, (r15)
end
if B, LeftStickRight
move.l #$0000D970FC, r15
add.l $00000934, r15
move.q $4300000042200000, (r15)
end
if B, LeftStickLeft
move.l #$0000D970FC, r15
add.l $00000934, r15
move.q $43000000C2200000, (r15)
end
Walk Speed Up
14150000 00D9710C 01010101
541F0000 00D970FC
740F0000 00002028
640F0000 00000000 40000000
20000000

if.l #$00D9710C == $01010101
move.l #$0000D970FC, r15
add.l $00002028, r15
move.l $0000000040000000, (r15)
end
Speed Up
14150000 00D9710C 01010101
541F0000 00D970FC
740F0000 000000C4
640F0000 00000000 3FC00000
20000000

if.l #$00D9710C == $01010101
move.l #$0000D970FC, r15
add.l $000000C4, r15
move.l $000000003FC00000, (r15)
end
Enemy Stop (Hold L)
14150000 00D9710C 01010101
541F0000 00D970FC
740F0000 00002628
610F0000 00000000 00000001
80000040
610F0000 00000000 00000000
20000000

if.l #$00D9710C == $01010101
move.l #$0000D970FC, r15
add.l $00002628, r15
move.b $0000000000000001, (r15)
if L
move.b $0000000000000000, (r15)
end
Invincible
14150000 00D9710C 01010101
541F0000 00D970FC
740F0000 000003A4
610F0000 00000000 00000001

if.l #$00D9710C == $01010101
move.l #$0000D970FC, r15
add.l $000003A4, r15
move.b $0000000000000001, (r15)
One Hit Kill (Push Minus)
14150000 00D9710C 01010101
541F0000 00D970FC
740F0000 000008C4
300D0000 00000005
640F0000 00000000 70007000
780F0000 00000004
310D0000
20000000

if.l #$00D9710C == $01010101
move.l #$0000D970FC, r15
add.l $000008C4, r15
loop r13, $00000005
move.l $0000000070007000, (r15)
add.q $00000004, r15
endloop r13
end
Size Up
14150000 00D9710C 01010101
541F0000 00D970FC
740F0000 0000009C
640F1000 00000000 40000000
680F0000 40000000 40000000
20000000
if.l #$00D9710C == $01010101
move.l #$0000D970FC, r15
add.l $0000009C, r15
move.l $0000000040000000, (r15)+
move.q $4000000040000000, (r15)
end

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