MONSTER HUNTER RISE
Monster Hunter Rise (JP) v16.0.2 TID: 0100559011740000 BID: D2FD97779381FB9A | |
|
www.imwmi.com | |
|
30 FPS | |
580F0000 12B2E5C8 580F1000 000000A0 780F0000 00012BC4 610F0000 00000000 00000002 580F0000 12B2E5C8 780F0000 00000434 640F0000 00000000 41F00000 |
move.q #$0012B2E5C8, r15
|
60 FPS | |
580F0000 12B2E5C8 580F1000 000000A0 780F0000 00012BC4 610F0000 00000000 00000001 580F0000 12B2E5C8 780F0000 00000434 640F0000 00000000 42700000 |
move.q #$0012B2E5C8, r15
|
money 99999999 | |
580F0000 12B157C0 580F1000 00000058 780F0000 00000018 640F0000 00000000 05F5E0FF |
move.q #$0012B157C0, r15
|
Inflammation Points 99999999 | |
580F0000 12B157C0 580F1000 00000060 780F0000 00000010 680F0000 05F5E0FF 05F5E0FF |
move.q #$0012B157C0, r15
|
First compartment of the props box 500 | |
580F0000 12B157C0 580F1000 00000080 580F1000 00000018 580F1000 00000010 580F1000 00000020 580F1000 00000020 780F0000 00000014 640F0000 00000000 00000320 |
move.q #$0012B157C0, r15
|
Invincible | |
040B0000 053BB980 1E249000 |
move.l $1E249000, #$0053BB980(r11)
|
Life does not diminish | |
040B0000 053C0348 B9401509 040B0000 053D037C 6B02005F |
move.l $B9401509, #$0053C0348(r11)
|
Unlimited Endurance | |
040C0000 053C1D50 BD402A80 |
move.l $BD402A80, #$0053C1D50(r12)
|
No loss of flavor | |
040B0000 053C06F0 1A89B122 |
move.l $1A89B122, #$0053C06F0(r11)
|
Unlimited Exploitation | |
040B0000 02B48904 11000108 |
move.l $11000108, #$002B48904(r11)
|
Quick Sharpening | |
040B0000 056CDC30 1A9FB7E0 |
move.l $1A9FB7E0, #$0056CDC30(r11)
|
No coolness for gliding insects | |
040B0000 050E67A0 6E208408 |
move.l $6E208408, #$0050E67A0(r11)
|
Heart rate 100% | |
040B0000 050D8E18 D503201F |
move.l $D503201F, #$0050D8E18(r11)
|
16 times the value of slave experience | |
040B0000 0694BBE0 0B03116B |
move.l $0B03116B, #$00694BBE0(r11)
|
Capture Points Refresh Now | |
040B0000 02E876C8 BD000121 |
move.l $BD000121, #$002E876C8(r11)
|
2x the amount of material | |
040B0000 064F6E5C 0B0A0529 |
move.l $0B0A0529, #$0064F6E5C(r11)
|
4 times the amount of material acquired | |
040B0000 064F6E5C 0B0A0929 |
move.l $0B0A0929, #$0064F6E5C(r11)
|
8 times the amount of material acquired | |
040B0000 064F6E5C 0B0A0D29 |
move.l $0B0A0D29, #$0064F6E5C(r11)
|
Material Acquisition Restore | |
040B0000 064F6E5C 0B0A0129 |
move.l $0B0A0129, #$0064F6E5C(r11)
|
Hunter experience multiplier 2x | |
040B0000 062ACB70 0B14054A |
move.l $0B14054A, #$0062ACB70(r11)
|
Hunter experience multiplier 4x | |
040B0000 062ACB70 0B14094A |
move.l $0B14094A, #$0062ACB70(r11)
|
Hunter experience multiplier 8x | |
040B0000 062ACB70 0B140D4A |
move.l $0B140D4A, #$0062ACB70(r11)
|
Hunter experience multiplier restored | |
040B0000 062ACB70 0B14014A |
move.l $0B14014A, #$0062ACB70(r11)
|
Master experience multiplier 2x | |
040B0000 062ACFA8 0B160508 |
move.l $0B160508, #$0062ACFA8(r11)
|
Master experience multiplier 4x | |
040B0000 062ACFA8 0B160908 |
move.l $0B160908, #$0062ACFA8(r11)
|
Master experience multiplier 8x | |
040B0000 062ACFA8 0B160D08 |
move.l $0B160D08, #$0062ACFA8(r11)
|
Master experience multiplier 16x | |
040B0000 062ACFA8 0B161108 |
move.l $0B161108, #$0062ACFA8(r11)
|
Master experience multiplier restored | |
040B0000 062ACFA8 0B160108 |
move.l $0B160108, #$0062ACFA8(r11)
|
16 times the number of weird research points 1 | |
040F0000 03CD3354 1E261008 |
move.l $1E261008, #$003CD3354(r15)
|
16 times the number of weird research points 2 | |
040F0000 03CD3724 1E261008 |
move.l $1E261008, #$003CD3724(r15)
|
Taijutsu - No degradation of opening effect | |
040B0000 0443F634 2A1F03E8 040B0000 03B88254 51000128 040B0000 03B88220 1E204020 |
move.l $2A1F03E8, #$00443F634(r11)
|
No reduction in prop bag props | |
040B0000 04605B28 1A9F83FA |
move.l $1A9F83FA, #$004605B28(r11)
|
No reduction in the number of props in the props box | |
040B0000 062C65A0 0B1F014B |
move.l $0B1F014B, #$0062C65A0(r11)
|
One strike, one kill | |
040B0000 0501ADAC 1E203800 |
move.l $1E203800, #$00501ADAC(r11)
|
Full Resistance 100 | |
040C0000 050D8518 52800C88 |
move.l $52800C88, #$0050D8518(r12)
|
Copyright infringement
If you believe that Cheatslips content infringes your copyright. You can let us know by filling out this form.
Notes:
Only the copyright owner or their authorized representative can report a violation of their rights. If you believe that any content posted on Cheatslips infringes the copyrights of a third party, you can notify the copyright holder.