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  • Game Id: 0100E6B00DEA4000
  • Genres: Adventure Strategy RPG
  • Publisher: Funcom Oslo AS
  • Publisher: Funcom Oslo AS

Mutant Year Zero: Road to Eden – Deluxe Edition

Breeze beta99p Mutant Year Zero: Road to Eden 4.0.23280 TID: 0100E6B00DEA4000 BID: B1B728101DD359DA

			
Note:Activation Cheat Works For Both Enemy & Player
00000000 00000000 00000000

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MASTER RESTORE/OFF ENABLE
04000000 0040A74C 51000529
04000000 0041617C 4B080148
04000000 00346280 B90C751F
04000000 00380350 7100054A
04000000 00380368 7100054A
04000000 003803B4 7100054A
04000000 004F535C 4B1402AA
04000000 004F536C 6B0A013F
04000000 004F5140 4B1302AA
04000000 004F5150 6B0A013F
04000000 004F5AD4 4B010129
04000000 004F5AE0 6B0A013F
04000000 004F5AA4 0B010129
04000000 003848A4 0B150108
04000000 00385080 0B080128
04000000 00385584 0B080128
04000000 00385588 0B160108

move.l $51000529, #$00040A74C(r0)
move.l $4B080148, #$00041617C(r0)
move.l $B90C751F, #$000346280(r0)
move.l $7100054A, #$000380350(r0)
move.l $7100054A, #$000380368(r0)
move.l $7100054A, #$0003803B4(r0)
move.l $4B1402AA, #$0004F535C(r0)
move.l $6B0A013F, #$0004F536C(r0)
move.l $4B1302AA, #$0004F5140(r0)
move.l $6B0A013F, #$0004F5150(r0)
move.l $4B010129, #$0004F5AD4(r0)
move.l $6B0A013F, #$0004F5AE0(r0)
move.l $0B010129, #$0004F5AA4(r0)
move.l $0B150108, #$0003848A4(r0)
move.l $0B080128, #$000385080(r0)
move.l $0B080128, #$000385584(r0)
move.l $0B160108, #$000385588(r0)
--SectionStart: Battle Code--
00000000 00000000 00000000
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 (Hold L) Fill HP = 100 (Cursor View Unit)
04000000 00367930 B9413289
80000040
04000000 00367930 B9413289
04000000 00367930 14B71638
04000000 0312D210 18000069
04000000 0312D214 B9013289
04000000 0312D218 1748E9C7
04000000 0312D21C 00000064
20000000

move.l $B9413289, #$000367930(r0)
if L
move.l $B9413289, #$000367930(r0)
move.l $14B71638, #$000367930(r0)
move.l $18000069, #$00312D210(r0)
move.l $B9013289, #$00312D214(r0)
move.l $1748E9C7, #$00312D218(r0)
move.l $00000064, #$00312D21C(r0)
end
 (Hold R) HP Fill = 100 (When Attacked)
04000000 00366E60 B9013268
80000080
04000000 00366E60 B9013268
04000000 00366E60 14B718F0
04000000 0312D220 18000068
04000000 0312D224 B9013268
04000000 0312D228 1748E70F
04000000 0312D22C 00000064
20000000

move.l $B9013268, #$000366E60(r0)
if R
move.l $B9013268, #$000366E60(r0)
move.l $14B718F0, #$000366E60(r0)
move.l $18000068, #$00312D220(r0)
move.l $B9013268, #$00312D224(r0)
move.l $1748E70F, #$00312D228(r0)
move.l $00000064, #$00312D22C(r0)
end
 (Hold R) HP Not Decrease
04000000 00366E58 4B140108
80000080
04000000 00366E58 4B1F0108
20000000

move.l $4B140108, #$000366E58(r0)
if R
move.l $4B1F0108, #$000366E58(r0)
end
Inf Action Not Decrease
04000000 0040A74C 51000129
04000000 0041617C 4B1F0148
04000000 00346280 D503201F

move.l $51000129, #$00040A74C(r0)
move.l $4B1F0148, #$00041617C(r0)
move.l $D503201F, #$000346280(r0)
Unlimited Ammo/No Reload
04000000 00380350 7100014A
04000000 00380368 7100014A
04000000 003803B4 7100014A

move.l $7100014A, #$000380350(r0)
move.l $7100014A, #$000380368(r0)
move.l $7100014A, #$0003803B4(r0)
Medpack Not Decreases (Must Have 2 Qty)
04000000 004F535C 4B1F02AA

move.l $4B1F02AA, #$0004F535C(r0)
Max Medpack (When Use)
04000000 004F536C 2A0A03E9
move.l $2A0A03E9, #$0004F536C(r0)
--SectionEnd: Battle Code--
00000000 00000000 00000000

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--SectionStart: Misc Code--
00000000 00000000 00000000
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Scrap Not Decrease (Must Have 2 Qty)
04000000 004F5140 4B1F02AA

move.l $4B1F02AA, #$0004F5140(r0)
Max Scrap (When Use)
04000000 004F5150 2A0A03E9

move.l $2A0A03E9, #$0004F5150(r0)
WeaponParts Not Decrease (Must Have 2 Qty)
04000000 004F5AD4 4B1F0129

move.l $4B1F0129, #$0004F5AD4(r0)
Max WeaponParts (When Use)
04000000 004F5AE0 2A0A03E9

move.l $2A0A03E9, #$0004F5AE0(r0)
WeaponParts Get x2
04000000 004F5AA4 0B010529

move.l $0B010529, #$0004F5AA4(r0)
WeaponParts Get x4
04000000 004F5AA4 0B010929

move.l $0B010929, #$0004F5AA4(r0)
WeaponParts Get x8
04000000 004F5AA4 0B010D29

move.l $0B010D29, #$0004F5AA4(r0)
WeaponParts Get x16
04000000 004F5AA4 0B011129

move.l $0B011129, #$0004F5AA4(r0)
WeaponParts Get x32
04000000 004F5AA4 0B011529

move.l $0B011529, #$0004F5AA4(r0)
Exp x2
04000000 003848A4 0B150508
04000000 00385080 0B080528
04000000 00385584 0B080528
04000000 00385588 0B160508

move.l $0B150508, #$0003848A4(r0)
move.l $0B080528, #$000385080(r0)
move.l $0B080528, #$000385584(r0)
move.l $0B160508, #$000385588(r0)
Exp x4
04000000 003848A4 0B150908
04000000 00385080 0B080928
04000000 00385584 0B080928
04000000 00385588 0B160908

move.l $0B150908, #$0003848A4(r0)
move.l $0B080928, #$000385080(r0)
move.l $0B080928, #$000385584(r0)
move.l $0B160908, #$000385588(r0)
Exp x8
04000000 003848A4 0B150D08
04000000 00385080 0B080D28
04000000 00385584 0B080D28
04000000 00385588 0B160D08

move.l $0B150D08, #$0003848A4(r0)
move.l $0B080D28, #$000385080(r0)
move.l $0B080D28, #$000385584(r0)
move.l $0B160D08, #$000385588(r0)
Exp x16
04000000 003848A4 0B151108
04000000 00385080 0B081128
04000000 00385584 0B081128
04000000 00385588 0B161108

move.l $0B151108, #$0003848A4(r0)
move.l $0B081128, #$000385080(r0)
move.l $0B081128, #$000385584(r0)
move.l $0B161108, #$000385588(r0)
Exp x32
04000000 003848A4 0B151508
04000000 00385080 0B081528
04000000 00385584 0B081528
04000000 00385588 0B161508

move.l $0B151508, #$0003848A4(r0)
move.l $0B081528, #$000385080(r0)
move.l $0B081528, #$000385584(r0)
move.l $0B161508, #$000385588(r0)
Skill Point 99 All (View Menu)
580F0000 05962DF0
580F1000 000000A8
580F1000 00000020
580F1000 000002B0
580F1000 00000040
780F0000 00000138
640F0000 00000000 00000063
move.q #$0005962DF0, r15
move.q #$00000000A8(r15), r15
move.q #$0000000020(r15), r15
move.q #$00000002B0(r15), r15
move.q #$0000000040(r15), r15
add.q $00000138, r15
move.l $0000000000000063, (r15)
--SectionEnd: Misc Code--
00000000 00000000 00000000
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