Submit a new cheat Request a cheat
  • Game Id: 01005270232F2000
  • Genre:
  • Publisher: SQUARE ENIX
  • Publisher: SQUARE ENIX

OCTOPATH TRAVELER 0

Breeze beta99 OCTOPATH TRAVELER 0 1.0.3 TID: 01005270232F2000 BID: 51198224D1A8F16C

			
--SectionStart:Ported from.privatecodemaker--
00000000 00000000 00000000

?
?
?
?
?
Show all weaknesses
04000000 03833304 52800020
04000000 03833374 52800020

move.l $52800020, #$003833304(r0)
move.l $52800020, #$003833374(r0)
Open the blue treasure chest
04000000 03A46EAC 2A1F03E0

move.l $2A1F03E0, #$003A46EAC(r0)
Unlock Skill Mastery
04000000 038EB5DC 2A1F03E8
04000000 038EB630 2A1F03E8

move.l $2A1F03E8, #$0038EB5DC(r0)
move.l $2A1F03E8, #$0038EB630(r0)
Full continent map
04000000 03CD64D4 2A1F03E9

move.l $2A1F03E9, #$003CD64D4(r0)
Whole Map Visited
04000000 03AAEBF0 52800020
04000000 03AAEBF4 D65F03C0
04000000 03A02800 52800020
04000000 03A02804 D65F03C0

move.l $52800020, #$003AAEBF0(r0)
move.l $D65F03C0, #$003AAEBF4(r0)
move.l $52800020, #$003A02800(r0)
move.l $D65F03C0, #$003A02804(r0)
Fast travel to all locations
04000000 037E38D0 52800049
04000000 03A02B64 52800053
04000000 03A029E0 52800053

move.l $52800049, #$0037E38D0(r0)
move.l $52800053, #$003A02B64(r0)
move.l $52800053, #$003A029E0(r0)
Party Return
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000028
300E0000 0000000C
640F0000 00000000 00000000
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000028, r15
loop r14, $0000000C
move.l $0000000000000000, (r15)
add.q $0000006C, r15
endloop r14
end
Guest equipment changes
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000054
300E0000 0000000C
640F0000 00000000 00000000
780F0000 0000006C
310E0000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000054, r15
loop r14, $0000000C
move.l $0000000000000000, (r15)
add.q $0000006C, r15
endloop r14
--SectionStart:Original Codes--
00000000 00000000 00000000

?
?
?
?
?
Encounter (Press:ZR)
580F0000 07CC4748
780F0000 00000394
640F0000 00000000 00000000
80000200
640F0000 00000000 10000000
20000000

move.q #$0007CC4748, r15
add.q $00000394, r15
move.l $0000000000000000, (r15)
if ZR
move.l $0000000010000000, (r15)
end
Speed Up
580F0000 07CC4280
780F0000 000003CC
680F0000 42C00000 42C00000

move.q #$0007CC4280, r15
add.q $000003CC, r15
move.q $42C0000042C00000, (r15)
Speed Up v2 (Hold:R)
580F0000 07CC4280
780F0000 0000006B
610F0000 00000000 0000003F
80000080
610F0000 00000000 00000041
20000000

move.q #$0007CC4280, r15
add.q $0000006B, r15
move.b $000000000000003F, (r15)
if R
move.b $0000000000000041, (r15)
end
Speed Up v3 Town Build (Hold:L3)
580F0000 07CC3EC0
580F1000 00000298
580F1000 00000028
780F0000 0000006B
610F0000 00000000 0000003F
80000010
610F0000 00000000 00000040
20000000

move.q #$0007CC3EC0, r15
move.q #$0000000298(r15), r15
move.q #$0000000028(r15), r15
add.q $0000006B, r15
move.b $000000000000003F, (r15)
if LeftStick
move.b $0000000000000040, (r15)
end
Max Gold
580F0000 07CC6520
580F1000 000002C8
780F0000 00000040
640F0000 00000000 05F5E0FF

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
add.q $00000040, r15
move.l $0000000005F5E0FF, (r15)
Inf HP (In battle)
580F0000 07CC6520
580F1000 000002C8
580F1000 000006C8
780F0000 00000000
300E0000 00000008
640F0000 00000000 0000270F
780F0000 00000004
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$00000006C8(r15), r15
add.q $00000000, r15
loop r14, $00000008
move.l $000000000000270F, (r15)
add.q $00000004, r15
endloop r14
end
Inf SP (In battle)
580F0000 07CC6520
580F1000 000002C8
580F1000 000006D8
780F0000 00000000
300E0000 00000008
640F0000 00000000 0000270F
780F0000 00000004
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$00000006D8(r15), r15
add.q $00000000, r15
loop r14, $00000008
move.l $000000000000270F, (r15)
add.q $00000004, r15
endloop r14
end
Inf BP (In battle)
580F0000 07CC6520
580F1000 000002C8
580F1000 000006E8
780F0000 00000000
300E0000 00000008
640F0000 00000000 00000006
780F0000 00000004
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$00000006E8(r15), r15
add.q $00000000, r15
loop r14, $00000008
move.l $0000000000000006, (r15)
add.q $00000004, r15
endloop r14
end
Max Ultimate Technique (In battle)
580F0000 07CC6520
580F1000 000002C8
580F1000 00000858
780F0000 00000000
300E0000 00000008
640F0000 00000000 00000BB8
780F0000 00000004
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000858(r15), r15
add.q $00000000, r15
loop r14, $00000008
move.l $0000000000000BB8, (r15)
add.q $00000004, r15
endloop r14
end
One Hit Kill (Press:ZL)
80000100
580F0000 07CC6520
580F1000 000002C8
580F1000 000006F8
780F0000 00000000
300E0000 00000006
640F0000 00000000 00000000
780F0000 00000004
310E0000
20000000

if ZL
move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$00000006F8(r15), r15
add.q $00000000, r15
loop r14, $00000006
move.l $0000000000000000, (r15)
add.q $00000004, r15
endloop r14
end
One Hit Break
580F0000 07CC6520
580F1000 000002C8
580F1000 00000708
780F0000 00000000
300E0000 00000006
640F0000 00000000 00000000
780F0000 00000004
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000708(r15), r15
add.q $00000000, r15
loop r14, $00000006
move.l $0000000000000000, (r15)
add.q $00000004, r15
endloop r14
end
Enemy No Attack
580F0000 07CC6520
580F1000 000002C8
580F1000 00000718
780F0000 00000000
300E0000 00000006
640F0000 00000000 00000000
780F0000 00000004
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000718(r15), r15
add.q $00000000, r15
loop r14, $00000006
move.l $0000000000000000, (r15)
add.q $00000004, r15
endloop r14
end
Max Lv
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 0000000C
300E0000 0000000C
640F0000 00000000 00000063
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $0000000C, r15
loop r14, $0000000C
move.l $0000000000000063, (r15)
add.q $0000006C, r15
endloop r14
end
Inf HP
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000010
300E0000 0000000C
640F0000 00000000 0000270F
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000010, r15
loop r14, $0000000C
move.l $000000000000270F, (r15)
add.q $0000006C, r15
endloop r14
end
Inf SP
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000014
300E0000 0000000C
640F0000 00000000 0000270F
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000014, r15
loop r14, $0000000C
move.l $000000000000270F, (r15)
add.q $0000006C, r15
endloop r14
end
Max HP
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 0000002C
300E0000 0000000C
640F0000 00000000 0000270F
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $0000002C, r15
loop r14, $0000000C
move.l $000000000000270F, (r15)
add.q $0000006C, r15
endloop r14
end
Max SP
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000030
300E0000 0000000C
640F0000 00000000 0000270F
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000030, r15
loop r14, $0000000C
move.l $000000000000270F, (r15)
add.q $0000006C, r15
endloop r14
end
Max ATK
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000034
300E0000 0000000C
640F0000 00000000 000003E7
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000034, r15
loop r14, $0000000C
move.l $00000000000003E7, (r15)
add.q $0000006C, r15
endloop r14
end
Max DEF
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000038
300E0000 0000000C
640F0000 00000000 000003E7
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000038, r15
loop r14, $0000000C
move.l $00000000000003E7, (r15)
add.q $0000006C, r15
endloop r14
end
Max EATK
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 0000003C
300E0000 0000000C
640F0000 00000000 000003E7
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $0000003C, r15
loop r14, $0000000C
move.l $00000000000003E7, (r15)
add.q $0000006C, r15
endloop r14
end
Max EDEF
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000040
300E0000 0000000C
640F0000 00000000 000003E7
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000040, r15
loop r14, $0000000C
move.l $00000000000003E7, (r15)
add.q $0000006C, r15
endloop r14
end
Max SPD
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000044
300E0000 0000000C
640F0000 00000000 000003E7
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000044, r15
loop r14, $0000000C
move.l $00000000000003E7, (r15)
add.q $0000006C, r15
endloop r14
end
Max CRIT
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000048
300E0000 0000000C
640F0000 00000000 000003E7
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000048, r15
loop r14, $0000000C
move.l $00000000000003E7, (r15)
add.q $0000006C, r15
endloop r14
end
Max ACC
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 0000004C
300E0000 0000000C
640F0000 00000000 000003E7
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $0000004C, r15
loop r14, $0000000C
move.l $00000000000003E7, (r15)
add.q $0000006C, r15
endloop r14
end
Max EVA
580F0000 07CC6520
580F1000 000002C8
580F1000 00000138
780F0000 00000050
300E0000 0000000C
640F0000 00000000 000003E7
780F0000 0000006C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000138(r15), r15
add.q $00000050, r15
loop r14, $0000000C
move.l $00000000000003E7, (r15)
add.q $0000006C, r15
endloop r14
end
Max JP
580F0000 07CC6520
580F1000 000002C8
580F1000 00000178
780F0000 00000004
300E0000 0000000C
640F0000 00000000 0000270F
780F0000 00000050
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$0000000178(r15), r15
add.q $00000004, r15
loop r14, $0000000C
move.l $000000000000270F, (r15)
add.q $00000050, r15
endloop r14
end
Inf Good Reputation
580F0000 07CC6520
580F1000 000002C8
580F1000 000002E8
780F0000 00000004
300E0000 00000001
640F0000 00000000 000003E7
780F0000 0000000C
310E0000
20000000

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$00000002E8(r15), r15
add.q $00000004, r15
loop r14, $00000001
move.l $00000000000003E7, (r15)
add.q $0000000C, r15
endloop r14
end
Field command 100% Success
580F0000 07CC6520
580F1000 000002C8
580F1000 000009A0
780F0000 00000000
680F0000 000003E7 000003E7
780F0000 00000008
640F0000 00000000 000003E7

move.q #$0007CC6520, r15
move.q #$00000002C8(r15), r15
move.q #$00000009A0(r15), r15
add.q $00000000, r15
move.q $000003E7000003E7, (r15)
add.q $00000008, r15
move.l $00000000000003E7, (r15)
Teleport (D-pad + B)
80002002
580F0000 07C61930
580F1000 00000000
580F1000 00000020
580F1000 000001A0
780F0000 000001F4
989EF000
580E1000 00000000
C4000000 00000000 00002002
94AEE100 3F800000
20000000
A4EF0000
20000000
80008002
580F0000 07C61930
580F1000 00000000
580F1000 00000020
580F1000 000001A0
780F0000 000001F4
989EF000
580E1000 00000000
C4000000 00000000 00008002
94AEE100 BF800000
20000000
A4EF0000
20000000
80001002
580F0000 07C61930
580F1000 00000000
580F1000 00000020
580F1000 000001A0
780F0000 000001FC
989EF000
580E1000 00000000
C4000000 00000000 00001002
94AEE100 BF800000
20000000
A4EF0000
20000000
80004002
580F0000 07C61930
580F1000 00000000
580F1000 00000020
580F1000 000001A0
780F0000 000001FC
989EF000
580E1000 00000000
C4000000 00000000 00004002
94AEE100 3F800000
20000000
A4EF0000
20000000

?
?
?
?
?
Character Change
580F0000 07CC6520
580F1000 000002C8
580F1000 000006B8
780F0000 00000000
640F0000 00000000 
?
?
?
?
?

Copyright infringement

If you believe that Cheatslips content infringes your copyright. You can let us know by filling out this form.

Notes:

Only the copyright owner or their authorized representative can report a violation of their rights. If you believe that any content posted on Cheatslips infringes the copyrights of a third party, you can notify the copyright holder.