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Panzer Paladin

Inf Lives
580F0000 05E91820
580F1000 00000078
580F1000 000000C0
780F0000 0000002C
640F0000 00000000 0000001F

move.q #$0005E91820, r15
move.q #$0000000078(r15), r15
move.q #$00000000C0(r15), r15
add.q $0000002C, r15
move.l $000000000000001F, (r15)
Inf HP (GRIT)
580F0000 05E91820
580F1000 00000078
580F1000 000000C0
580F1000 00000020
780F0000 00000010
640F0000 00000000 0000270F
780F0000 00000008
640F0000 00000000 0000270F

move.q #$0005E91820, r15
move.q #$0000000078(r15), r15
move.q #$00000000C0(r15), r15
move.q #$0000000020(r15), r15
add.q $00000010, r15
move.l $000000000000270F, (r15)
add.q $00000008, r15
move.l $000000000000270F, (r15)
Inf HP (FLAME)
580F0000 05E91820
580F1000 00000078
580F1000 000000C0
580F1000 00000018
780F0000 00000010
640F0000 00000000 0000270F
780F0000 00000008
640F0000 00000000 0000270F

move.q #$0005E91820, r15
move.q #$0000000078(r15), r15
move.q #$00000000C0(r15), r15
move.q #$0000000018(r15), r15
add.q $00000010, r15
move.l $000000000000270F, (r15)
add.q $00000008, r15
move.l $000000000000270F, (r15)
Invincible (ON:Hold Up and ZR)
80002200
580F0000 06BFBAD0
580F1000 00000158
580F1000 00000138
580F1000 00000048
580F1000 00000138
580F1000 00000048
580F1000 00000140
780F0000 00000010
640F0000 00000000 00000001
580F0000 06BFBAD0
580F1000 00000158
580F1000 00000138
580F1000 00000048
580F1000 000001D0
580F1000 000001F8
580F1000 00000140
780F0000 00000010
640F0000 00000000 00000001
20000000

if ZR, Up
move.q #$0006BFBAD0, r15
move.q #$0000000158(r15), r15
move.q #$0000000138(r15), r15
move.q #$0000000048(r15), r15
move.q #$0000000138(r15), r15
move.q #$0000000048(r15), r15
move.q #$0000000140(r15), r15
add.q $00000010, r15
move.l $0000000000000001, (r15)
move.q #$0006BFBAD0, r15
move.q #$0000000158(r15), r15
move.q #$0000000138(r15), r15
move.q #$0000000048(r15), r15
move.q #$00000001D0(r15), r15
move.q #$00000001F8(r15), r15
move.q #$0000000140(r15), r15
add.q $00000010, r15
move.l $0000000000000001, (r15)
end
Invincible (OFF:Hold Down and ZR)
80008200
580F0000 06BFBAD0
580F1000 00000158
580F1000 00000138
580F1000 00000048
580F1000 00000138
580F1000 00000048
580F1000 00000140
780F0000 00000010
640F0000 00000000 00000000
580F0000 06BFBAD0
580F1000 00000158
580F1000 00000138
580F1000 00000048
580F1000 000001D0
580F1000 000001F8
580F1000 00000140
780F0000 00000010
640F0000 00000000 00000000
20000000

if ZR, Down
move.q #$0006BFBAD0, r15
move.q #$0000000158(r15), r15
move.q #$0000000138(r15), r15
move.q #$0000000048(r15), r15
move.q #$0000000138(r15), r15
move.q #$0000000048(r15), r15
move.q #$0000000140(r15), r15
add.q $00000010, r15
move.l $0000000000000000, (r15)
move.q #$0006BFBAD0, r15
move.q #$0000000158(r15), r15
move.q #$0000000138(r15), r15
move.q #$0000000048(r15), r15
move.q #$00000001D0(r15), r15
move.q #$00000001F8(r15), r15
move.q #$0000000140(r15), r15
add.q $00000010, r15
move.l $0000000000000000, (r15)
end
Moon Jump (GRIT)
80000002
580F0000 06BFBAD0
580F1000 000001D8
580F1000 00000138
580F1000 00000050
780F0000 00000030
640F0000 00000000 C3900000
20000000

if B
move.q #$0006BFBAD0, r15
move.q #$00000001D8(r15), r15
move.q #$0000000138(r15), r15
move.q #$0000000050(r15), r15
add.q $00000030, r15
move.l $00000000C3900000, (r15)
end
Moon Jump (FLAME)
80000002
580F0000 06BFBAD0
580F1000 00000198
580F1000 00000138
580F1000 00000050
780F0000 00000030
640F0000 00000000 C3900000
20000000
if B
move.q #$0006BFBAD0, r15
move.q #$0000000198(r15), r15
move.q #$0000000138(r15), r15
move.q #$0000000050(r15), r15
add.q $00000030, r15
move.l $00000000C3900000, (r15)
end

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