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- Game Id: None
- Genre: Adventure
- Publisher: Nintendo
- Publisher: Nintendo
Pikmin 4
Pikmin 4 v131072 TID=0100B7C00933A800 BID=BB89070F5B0028FF | |
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Restore Code (Use after unchecking any cheats below) | |
040A0000 01DDF788 1E202828 040A0000 01DDF788 1E202828 040A0000 0181EAF8 11000508 040A0000 01C0AB04 2B0301AD 040A0000 01B3D42C 1E283800 040A0000 01C0D7F4 2B010134 040A0000 01D6F398 6B130108 040A0000 01BECD08 5100056B 040A0000 01BEBDB0 71000508 040A0000 0208123C 2B160100 080A0000 01B5C120 4B080129 B9406E89 040A0000 013E160C 941B1AA1 040A0000 00DF29B8 9432D5B6 040A0000 015381E0 9415BFAC 040A0000 01AA6480 BD433261 040A0000 01AA6484 1E203821 040A0000 01AA6820 394EE268 040A0000 013A98BC BD219260 040A0000 01A03EFC BD4046A2 040A0000 01E0529C 0B150108 |
move.l $1E202828, #$001DDF788(r10)
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--SectionStart:Time Manipulation-- | |
00000000 00000000 00000000 |
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№ 1. Reverse Time | |
040A0000 01DDF788 1E203828 |
move.l $1E203828, #$001DDF788(r10)
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№ 2. Stop Time | |
040A0000 01DDF788 D503201F |
move.l $D503201F, #$001DDF788(r10)
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--SectionEnd:Time Manipulation-- | |
00000000 00000000 00000000 |
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--SectionStart:Pikmin Effects-- | |
00000000 00000000 00000000 |
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№ 3. Red Pikmin Fire Forever | |
080A0000 06171FF8 16DAB2C0 1E212821 040A0000 06171FF4 11000108 040A0000 0181EAF8 15254D3F |
move.q $16DAB2C01E212821, #$006171FF8(r10)
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№ 4. Pikmin x256 | |
040A0000 01C0AB04 2B0321AD |
move.l $2B0321AD, #$001C0AB04(r10)
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№ 5. Ultra-spicy spray Unlimited | |
040A0000 01B3D42C D503201F |
move.l $D503201F, #$001B3D42C(r10)
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--SectionEnd:Pikmin Effects-- | |
00000000 00000000 00000000 |
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--SectionStart:Shopping/Items-- | |
00000000 00000000 00000000 |
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№ 6. Max Raw Materials | |
040A0000 01C0D7F4 2B412534 |
move.l $2B412534, #$001C0D7F4(r10)
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№ 7. Inf Lab Purchases | |
040A0000 01D6F398 6B1F0108 |
move.l $6B1F0108, #$001D6F398(r10)
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№ 8. Items x999 After Map Change | |
040A0000 01BECD08 5100016B 040A0000 01BEBDB0 71000108 040A0000 0208123C 52807CE0 |
move.l $5100016B, #$001BECD08(r10)
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№ 9. Oatchi training points 99 after learning | |
080A0000 01B5C120 B9006A89 52800C69 |
move.q $B9006A8952800C69, #$001B5C120(r10)
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--SectionEnd:Shopping/Items-- | |
00000000 00000000 00000000 |
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--SectionStart:Damage/Other-- | |
00000000 00000000 00000000 |
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№10. Player & Oatchi no damage + Lumiknoll | |
040A0000 013E160C D503201F 040A0000 00DF29B8 D503201F 040A0000 015381E0 D503201F |
move.l $D503201F, #$0013E160C(r10)
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№11. One Hit Kill | |
040A0000 01AA6480 D503201F 040A0000 01AA6484 1E2703E1 040A0000 01AA6820 52800028 |
move.l $D503201F, #$001AA6480(r10)
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№12. Oatchi Rush CoolDown Instant | |
040A0000 013A98BC B921927F |
move.l $B921927F, #$0013A98BC(r10)
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№13. Oatchi Can HighJump Hold ZL | |
080A0000 06171FEC 16C93644 1E220800 040A0000 06171FE8 1E222842 040A0000 013BF8FC 1E220800 80000100 040A0000 013BF8FC 1536C9BB 20000000 |
move.q $16C936441E220800, #$006171FEC(r10)
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№14. Speed Increase | |
040A0000 01A03EFC 1E20D002 |
move.l $1E20D002, #$001A03EFC(r10)
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№15. Dandori Battles Easy Win | |
080A0000 06171FE0 16F24CAF 0B151508 080A0000 06171FD8 54000041 710002DF 040A0000 06171FD4 B9400016 040A0000 01E0529C 150DB34E |
move.q $16F24CAF0B151508, #$006171FE0(r10)
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--SectionEnd:Damage/Other-- | |
00000000 00000000 00000000 |
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