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  • Game Id: None
  • Genre: Adventure
  • Publisher: Nintendo
  • Publisher: Nintendo

Pikmin 4

Pikmin 4 v131072 TID=0100B7C00933A800 BID=BB89070F5B0028FF
 
Restore Code (Use after unchecking any cheats below)
040A0000 01DDF788 1E202828
040A0000 01DDF788 1E202828
040A0000 0181EAF8 11000508
040A0000 01C0AB04 2B0301AD
040A0000 01B3D42C 1E283800
040A0000 01C0D7F4 2B010134
040A0000 01D6F398 6B130108
040A0000 01BECD08 5100056B
040A0000 01BEBDB0 71000508
040A0000 0208123C 2B160100
080A0000 01B5C120 4B080129 B9406E89
040A0000 013E160C 941B1AA1
040A0000 00DF29B8 9432D5B6
040A0000 015381E0 9415BFAC
040A0000 01AA6480 BD433261
040A0000 01AA6484 1E203821
040A0000 01AA6820 394EE268
040A0000 013A98BC BD219260
040A0000 01A03EFC BD4046A2
040A0000 01E0529C 0B150108
 
move.l $1E202828, #$001DDF788(r10)
move.l $1E202828, #$001DDF788(r10)
move.l $11000508, #$00181EAF8(r10)
move.l $2B0301AD, #$001C0AB04(r10)
move.l $1E283800, #$001B3D42C(r10)
move.l $2B010134, #$001C0D7F4(r10)
move.l $6B130108, #$001D6F398(r10)
move.l $5100056B, #$001BECD08(r10)
move.l $71000508, #$001BEBDB0(r10)
move.l $2B160100, #$00208123C(r10)
move.q $4B080129B9406E89, #$001B5C120(r10)
move.l $941B1AA1, #$0013E160C(r10)
move.l $9432D5B6, #$000DF29B8(r10)
move.l $9415BFAC, #$0015381E0(r10)
move.l $BD433261, #$001AA6480(r10)
move.l $1E203821, #$001AA6484(r10)
move.l $394EE268, #$001AA6820(r10)
move.l $BD219260, #$0013A98BC(r10)
move.l $BD4046A2, #$001A03EFC(r10)
move.l $0B150108, #$001E0529C(r10)
--SectionStart:Time Manipulation--
00000000 00000000 00000000
 
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№ 1. Reverse Time
040A0000 01DDF788 1E203828
 
move.l $1E203828, #$001DDF788(r10)
№ 2. Stop Time
040A0000 01DDF788 D503201F
 
move.l $D503201F, #$001DDF788(r10)
--SectionEnd:Time Manipulation--
00000000 00000000 00000000
 
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--SectionStart:Pikmin Effects--
00000000 00000000 00000000
 
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№ 3. Red Pikmin Fire Forever
080A0000 06171FF8 16DAB2C0 1E212821
040A0000 06171FF4 11000108
040A0000 0181EAF8 15254D3F
 
move.q $16DAB2C01E212821, #$006171FF8(r10)
move.l $11000108, #$006171FF4(r10)
move.l $15254D3F, #$00181EAF8(r10)
№ 4. Pikmin x256
040A0000 01C0AB04 2B0321AD
 
move.l $2B0321AD, #$001C0AB04(r10)
№ 5. Ultra-spicy spray Unlimited
040A0000 01B3D42C D503201F
 
move.l $D503201F, #$001B3D42C(r10)
--SectionEnd:Pikmin Effects--
00000000 00000000 00000000
 
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--SectionStart:Shopping/Items--
00000000 00000000 00000000
 
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№ 6. Max Raw Materials
040A0000 01C0D7F4 2B412534
 
move.l $2B412534, #$001C0D7F4(r10)
№ 7. Inf Lab Purchases
040A0000 01D6F398 6B1F0108
 
move.l $6B1F0108, #$001D6F398(r10)
№ 8. Items x999 After Map Change
040A0000 01BECD08 5100016B
040A0000 01BEBDB0 71000108
040A0000 0208123C 52807CE0
 
move.l $5100016B, #$001BECD08(r10)
move.l $71000108, #$001BEBDB0(r10)
move.l $52807CE0, #$00208123C(r10)
№ 9. Oatchi training points 99 after learning
080A0000 01B5C120 B9006A89 52800C69
 
move.q $B9006A8952800C69, #$001B5C120(r10)
--SectionEnd:Shopping/Items--
00000000 00000000 00000000
 
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--SectionStart:Damage/Other--
00000000 00000000 00000000
 
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№10. Player & Oatchi no damage + Lumiknoll
040A0000 013E160C D503201F
040A0000 00DF29B8 D503201F
040A0000 015381E0 D503201F
 
move.l $D503201F, #$0013E160C(r10)
move.l $D503201F, #$000DF29B8(r10)
move.l $D503201F, #$0015381E0(r10)
№11. One Hit Kill
040A0000 01AA6480 D503201F
040A0000 01AA6484 1E2703E1
040A0000 01AA6820 52800028
 
move.l $D503201F, #$001AA6480(r10)
move.l $1E2703E1, #$001AA6484(r10)
move.l $52800028, #$001AA6820(r10)
№12. Oatchi Rush CoolDown Instant
040A0000 013A98BC B921927F
 
move.l $B921927F, #$0013A98BC(r10)
№13. Oatchi Can HighJump Hold ZL
080A0000 06171FEC 16C93644 1E220800
040A0000 06171FE8 1E222842
040A0000 013BF8FC 1E220800
80000100
040A0000 013BF8FC 1536C9BB
20000000
 
move.q $16C936441E220800, #$006171FEC(r10)
move.l $1E222842, #$006171FE8(r10)
move.l $1E220800, #$0013BF8FC(r10)
if ZL
move.l $1536C9BB, #$0013BF8FC(r10)
end
№14. Speed Increase
040A0000 01A03EFC 1E20D002
 
move.l $1E20D002, #$001A03EFC(r10)
№15. Dandori Battles Easy Win
080A0000 06171FE0 16F24CAF 0B151508
080A0000 06171FD8 54000041 710002DF
040A0000 06171FD4 B9400016
040A0000 01E0529C 150DB34E
 
move.q $16F24CAF0B151508, #$006171FE0(r10)
move.q $54000041710002DF, #$006171FD8(r10)
move.l $B9400016, #$006171FD4(r10)
move.l $150DB34E, #$001E0529C(r10)
--SectionEnd:Damage/Other--
00000000 00000000 00000000
 
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