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Pokémon Legends: Z-A

Pokemon Legends Z-A v327680 TID=0100F43008C44000 BID=BCE5D5393B5AA3A8

			
Restore Code (Use after unchecking any cheats below)
040A0000 0092D0A8 3903C268
040A0000 00A71864 B9004008
040A0000 0291EB3C B9004008
040A0000 00A5A2C4 F9000102
040A0000 02BAD948 54000949
040A0000 02B99A60 540004E9
040A0000 00D0B414 0B160108
040A0000 00536294 0B190019
040A0000 00081BD0 3D803000
040A0000 00E3EB98 B94023E1
040A0000 00E3EBA4 B9402BE1
040A0000 00E3EC54 394143E1
040A0000 00E3EC60 39414BE1
040A0000 00E3EC6C 394153E1
040A0000 00E3EC78 39415BE1
040A0000 00E3EC84 394163E1
040A0000 00E3EC90 39416BE1
040A0000 02C8C8A8 79413016
040A0000 00E3EB80 F9403A60
040A0000 00E3EDC8 394103E2
040A0000 00E3EBF8 39410BE1
040A0000 00E3EBE0 79408BE1
040A0000 00E3EBEC 79408FE1
040A0000 00200484 BD01AA61
040A0000 009A4EE0 1E201000
040A0000 00D184D8 4E21C400
040A0000 00447448 12001C08
040A0000 02D72A7C B50000A0
040A0000 00313EF4 BD00328A
040A0000 002D8AB4 1F408500

move.l $3903C268, #$00092D0A8(r10)
move.l $B9004008, #$000A71864(r10)
move.l $B9004008, #$00291EB3C(r10)
move.l $F9000102, #$000A5A2C4(r10)
move.l $54000949, #$002BAD948(r10)
move.l $540004E9, #$002B99A60(r10)
move.l $0B160108, #$000D0B414(r10)
move.l $0B190019, #$000536294(r10)
move.l $3D803000, #$000081BD0(r10)
move.l $B94023E1, #$000E3EB98(r10)
move.l $B9402BE1, #$000E3EBA4(r10)
move.l $394143E1, #$000E3EC54(r10)
move.l $39414BE1, #$000E3EC60(r10)
move.l $394153E1, #$000E3EC6C(r10)
move.l $39415BE1, #$000E3EC78(r10)
move.l $394163E1, #$000E3EC84(r10)
move.l $39416BE1, #$000E3EC90(r10)
move.l $79413016, #$002C8C8A8(r10)
move.l $F9403A60, #$000E3EB80(r10)
move.l $394103E2, #$000E3EDC8(r10)
move.l $39410BE1, #$000E3EBF8(r10)
move.l $79408BE1, #$000E3EBE0(r10)
move.l $79408FE1, #$000E3EBEC(r10)
move.l $BD01AA61, #$000200484(r10)
move.l $1E201000, #$0009A4EE0(r10)
move.l $4E21C400, #$000D184D8(r10)
move.l $12001C08, #$000447448(r10)
move.l $B50000A0, #$002D72A7C(r10)
move.l $BD00328A, #$000313EF4(r10)
move.l $1F408500, #$0002D8AB4(r10)
--SectionStart:Item/Misc--
20000000

end
â„– 1. Disable Autosave
040A0000 0092D0A8 3903C27F

move.l $3903C27F, #$00092D0A8(r10)
â„– 2. Max/Inf Money
040A0000 00A71864 B9004009
040A0000 0291EB3C B9004009

move.l $B9004009, #$000A71864(r10)
move.l $B9004009, #$00291EB3C(r10)
â„– 3. Max Item Quantity (On Access/Gain)
080A0000 03163FF8 1763D8B3 F9000102
080A0000 03163FF0 B3607D42 52807CEA
040A0000 00A5A2C4 149C274B

move.q $1763D8B3F9000102, #$003163FF8(r10)
move.q $B3607D4252807CEA, #$003163FF0(r10)
move.l $149C274B, #$000A5A2C4(r10)
â„– 4. Inf Donut Berry Slots
040A0000 02BAD948 D503201F
040A0000 02B99A60 D503201F

move.l $D503201F, #$002BAD948(r10)
move.l $D503201F, #$002B99A60(r10)
â„– 5. 50,000 Challenger Tickets
040A0000 00D0B414 52986A08

move.l $52986A08, #$000D0B414(r10)
â„– 6. Max Hyperspace Survey Points
040A0000 00536294 12800019

move.l $12800019, #$000536294(r10)
--SectionEnd:Item/Misc--
20000001

end
--SectionStart:Movement--
20000000

end
â„– 7. Movement Speed x8
80000100
040A0000 0119E200 1E241000
21000000
040A0000 0119E200 1E2E1000
20000000

if ZL
move.l $1E241000, #$00119E200(r10)
end
move.l $1E2E1000, #$00119E200(r10)
end
â„– 8. Walk through Walls
80000080
040A0000 000840D0 1E3E1002
21000000
040A0000 000840D0 BD414002
20000000

if R
move.l $1E3E1002, #$0000840D0(r10)
end
move.l $BD414002, #$0000840D0(r10)
end
â„– 9. Moonjump (Hold:B)
80000002
580F0000 047D27A0
580F1000 00000248
580F1000 00000000
580F1000 000003B0
780F0000 00000094
989EF000
580E1000 00000000
C4000000 00000000 00000002
94AEE100 40000000
20000000
A4EF0000
80000002
580F0000 047D27A0
580F1000 00000248
580F1000 00000000
580F1000 000003B0
780F0000 000000C4
640F0000 00000000 41200000
20000000

?
?
?
?
?
â„–10. Moon Jump
80000002
080A0000 03163FE8 173C76FA B900C409
080A0000 03163FE0 52A82409 3D803000
040A0000 00081BD0 14C38904
21000000
040A0000 00081BD0 3D803000
20000000

if B
move.q $173C76FAB900C409, #$003163FE8(r10)
move.q $52A824093D803000, #$003163FE0(r10)
move.l $14C38904, #$000081BD0(r10)
end
move.l $3D803000, #$000081BD0(r10)
end
â„–11. Game Speed
80002020
18050000 03393E28 00000000 03F940AB
040F0000 03393E28 05F5E100
20000000
18050000 03393E28 00000000 02FAF080
040F0000 03393E28 03F940AB
20000000
18050000 03393E28 00000000 01FCA056
040F0000 03393E28 02FAF080
20000000
20000000
80008020
18050000 03393E28 00000000 02FAF080
040F0000 03393E28 01FCA056
20000000
18050000 03393E28 00000000 03F940AB
040F0000 03393E28 02FAF080
20000000
18050000 03393E28 00000000 05F5E100
040F0000 03393E28 03F940AB
20000000
20000000

?
?
?
?
?
--SectionEnd:Movement--
20000001

end
--SectionStart:Spawn Modifiers--
20000000

end
â„–12. Force Shiny
040A0000 00E3EB98 52800021
040A0000 00E3EBA4 52800021

move.l $52800021, #$000E3EB98(r10)
move.l $52800021, #$000E3EBA4(r10)
â„–13. 6IV On
040A0000 00E3EC54 528003E1
040A0000 00E3EC60 528003E1
040A0000 00E3EC6C 528003E1
040A0000 00E3EC78 528003E1
040A0000 00E3EC84 528003E1
040A0000 00E3EC90 528003E1

move.l $528003E1, #$000E3EC54(r10)
move.l $528003E1, #$000E3EC60(r10)
move.l $528003E1, #$000E3EC6C(r10)
move.l $528003E1, #$000E3EC78(r10)
move.l $528003E1, #$000E3EC84(r10)
move.l $528003E1, #$000E3EC90(r10)
â„–14. Always Encounter Pokedex
080A0000 03163FD8 17ECA234 B908F0F6
080A0000 03163FD0 90017D27 79413016
040A0000 02C8C8A8 14135DCA
080A0000 03163FC8 17736AEE F9403A60
080A0000 03163FC0 790067E1 34000041
080A0000 03163FB8 B948F0E1 90017D27
040A0000 00E3EB80 148C950E

move.q $17ECA234B908F0F6, #$003163FD8(r10)
move.q $90017D2779413016, #$003163FD0(r10)
move.l $14135DCA, #$002C8C8A8(r10)
move.q $17736AEEF9403A60, #$003163FC8(r10)
move.q $790067E134000041, #$003163FC0(r10)
move.q $B948F0E190017D27, #$003163FB8(r10)
move.l $148C950E, #$000E3EB80(r10)
â„–15. Always Encounter Pokemon
080A0000 03163FB0 0000000A 00000000
080A0000 03163FA8 00000000 00000000
080A0000 03163FA0 17736AF8 F9403A60
080A0000 03163F98 390103E1 180000E1
080A0000 03163F90 79006FE1 18000101
080A0000 03163F88 79006BE1 18000121
080A0000 03163F80 790067E1 34000041
040A0000 03163F7C 18000161
040A0000 00E3EB80 148C94FF

move.q $0000000A00000000, #$003163FB0(r10)
move.q $0000000000000000, #$003163FA8(r10)
move.q $17736AF8F9403A60, #$003163FA0(r10)
move.q $390103E1180000E1, #$003163F98(r10)
move.q $79006FE118000101, #$003163F90(r10)
move.q $79006BE118000121, #$003163F88(r10)
move.q $790067E134000041, #$003163F80(r10)
move.l $18000161, #$003163F7C(r10)
move.l $148C94FF, #$000E3EB80(r10)
â„–16. Encounter Zygarde
040A0000 03163FA8 000002CE

move.l $000002CE, #$003163FA8(r10)
â„–17. Encounter Zygarde Level 100 10%
040A0000 03163FA8 000002CE
040A0000 03163FAC 00000002
040A0000 03163FB4 00000064

move.l $000002CE, #$003163FA8(r10)
move.l $00000002, #$003163FAC(r10)
move.l $00000064, #$003163FB4(r10)
â„–18. Encounter Item Masterball
040A0000 03163FB0 00000001

move.l $00000001, #$003163FB0(r10)
â„–19. Encounter Item Rare Candy
040A0000 03163FB0 00000032

move.l $00000032, #$003163FB0(r10)
â„–20. Always Level 100
040A0000 00E3EDC8 52800C82

move.l $52800C82, #$000E3EDC8(r10)
â„–21. Always Level 50
040A0000 00E3EDC8 52800642

move.l $52800642, #$000E3EDC8(r10)
â„–22. Always Level 5
040A0000 00E3EDC8 528000A2

move.l $528000A2, #$000E3EDC8(r10)
â„–23. Always Level 1
040A0000 00E3EDC8 52800022

move.l $52800022, #$000E3EDC8(r10)
â„–24. Always Male
040A0000 00E3EBF8 52800001

move.l $52800001, #$000E3EBF8(r10)
â„–25. Always Female
040A0000 00E3EBF8 52800021

move.l $52800021, #$000E3EBF8(r10)
â„–26. Always Genderless
040A0000 00E3EBF8 52800041

move.l $52800041, #$000E3EBF8(r10)
â„–27. (None Hardy)
040A0000 00E3EBE0 52800001
040A0000 00E3EBEC 52800001

move.l $52800001, #$000E3EBE0(r10)
move.l $52800001, #$000E3EBEC(r10)
â„–28. (+Atk, -Def) Lonely
040A0000 00E3EBE0 52800021
040A0000 00E3EBEC 52800021

move.l $52800021, #$000E3EBE0(r10)
move.l $52800021, #$000E3EBEC(r10)
â„–29. (+Atk, -Spd) Brave
040A0000 00E3EBE0 52800041
040A0000 00E3EBEC 52800041

move.l $52800041, #$000E3EBE0(r10)
move.l $52800041, #$000E3EBEC(r10)
â„–30. (+Atk, -SAtk) Adamant
040A0000 00E3EBE0 52800061
040A0000 00E3EBEC 52800061

move.l $52800061, #$000E3EBE0(r10)
move.l $52800061, #$000E3EBEC(r10)
â„–31. (+Atk, -SDef) Naughty
040A0000 00E3EBE0 52800081
040A0000 00E3EBEC 52800081

move.l $52800081, #$000E3EBE0(r10)
move.l $52800081, #$000E3EBEC(r10)
â„–32. (+Def, -Atk) Bold
040A0000 00E3EBE0 528000A1
040A0000 00E3EBEC 528000A1

move.l $528000A1, #$000E3EBE0(r10)
move.l $528000A1, #$000E3EBEC(r10)
â„–33. (None) Docile
040A0000 00E3EBE0 528000C1
040A0000 00E3EBEC 528000C1

move.l $528000C1, #$000E3EBE0(r10)
move.l $528000C1, #$000E3EBEC(r10)
â„–34. (+Def, -Spd) Relaxed
040A0000 00E3EBE0 528000E1
040A0000 00E3EBEC 528000E1

move.l $528000E1, #$000E3EBE0(r10)
move.l $528000E1, #$000E3EBEC(r10)
â„–35. (+Def, -SAtk) Impish
040A0000 00E3EBE0 52800101
040A0000 00E3EBEC 52800101

move.l $52800101, #$000E3EBE0(r10)
move.l $52800101, #$000E3EBEC(r10)
â„–36. (+Def, -SDef) Lax
040A0000 00E3EBE0 52800121
040A0000 00E3EBEC 52800121

move.l $52800121, #$000E3EBE0(r10)
move.l $52800121, #$000E3EBEC(r10)
â„–37. (+Spd, -Atk) Timid
040A0000 00E3EBE0 52800141
040A0000 00E3EBEC 52800141

move.l $52800141, #$000E3EBE0(r10)
move.l $52800141, #$000E3EBEC(r10)
â„–38. (+Spd, -Def) Hasty
040A0000 00E3EBE0 52800161
040A0000 00E3EBEC 52800161

move.l $52800161, #$000E3EBE0(r10)
move.l $52800161, #$000E3EBEC(r10)
â„–39. (None) Serious
040A0000 00E3EBE0 52800181
040A0000 00E3EBEC 52800181

move.l $52800181, #$000E3EBE0(r10)
move.l $52800181, #$000E3EBEC(r10)
â„–40. (+Spd, -SAtk) Jolly
040A0000 00E3EBE0 528001A1
040A0000 00E3EBEC 528001A1

move.l $528001A1, #$000E3EBE0(r10)
move.l $528001A1, #$000E3EBEC(r10)
â„–41. (+Spd, -SDef) Naive
040A0000 00E3EBE0 528001C1
040A0000 00E3EBEC 528001C1

move.l $528001C1, #$000E3EBE0(r10)
move.l $528001C1, #$000E3EBEC(r10)
â„–42. (+SAtk, -Atk) Modest
040A0000 00E3EBE0 528001E1
040A0000 00E3EBEC 528001E1

move.l $528001E1, #$000E3EBE0(r10)
move.l $528001E1, #$000E3EBEC(r10)
â„–43. (+SAtk, -Def) Mild
040A0000 00E3EBE0 52800201
040A0000 00E3EBEC 52800201

move.l $52800201, #$000E3EBE0(r10)
move.l $52800201, #$000E3EBEC(r10)
â„–44. (+SAtk, -Spd) Quiet
040A0000 00E3EBE0 52800221
040A0000 00E3EBEC 52800221

move.l $52800221, #$000E3EBE0(r10)
move.l $52800221, #$000E3EBEC(r10)
â„–45. (None) Bashful
040A0000 00E3EBE0 52800241
040A0000 00E3EBEC 52800241

move.l $52800241, #$000E3EBE0(r10)
move.l $52800241, #$000E3EBEC(r10)
â„–46. (+SAtk, -SDef) Rash
040A0000 00E3EBE0 52800261
040A0000 00E3EBEC 52800261

move.l $52800261, #$000E3EBE0(r10)
move.l $52800261, #$000E3EBEC(r10)
â„–47. (+SDef, -Atk) Calm
040A0000 00E3EBE0 52800281
040A0000 00E3EBEC 52800281

move.l $52800281, #$000E3EBE0(r10)
move.l $52800281, #$000E3EBEC(r10)
â„–48. (+SDef, -Def) Gentle
040A0000 00E3EBE0 528002A1
040A0000 00E3EBEC 528002A1

move.l $528002A1, #$000E3EBE0(r10)
move.l $528002A1, #$000E3EBEC(r10)
â„–49. (+SDef, -Spd) Sassy
040A0000 00E3EBE0 528002C1
040A0000 00E3EBEC 528002C1

move.l $528002C1, #$000E3EBE0(r10)
move.l $528002C1, #$000E3EBEC(r10)
â„–50. (+SDef, -SAtk) Careful
040A0000 00E3EBE0 528002E1
040A0000 00E3EBEC 528002E1

move.l $528002E1, #$000E3EBE0(r10)
move.l $528002E1, #$000E3EBEC(r10)
â„–51. (None) Quirky
040A0000 00E3EBE0 52800301
040A0000 00E3EBEC 52800301

move.l $52800301, #$000E3EBE0(r10)
move.l $52800301, #$000E3EBEC(r10)
--SectionEnd:Spawn Modifiers--
20000001

end
--SectionStart:Battle Codes--
20000000

end
â„–52. Max/Infinite Mega Energy
080A0000 03163F74 42C80000 17427145
080A0000 03163F6C BD01AA61 1C000061
040A0000 00200484 14BD8EBA

move.q $42C8000017427145, #$003163F74(r10)
move.q $BD01AA611C000061, #$003163F6C(r10)
move.l $14BD8EBA, #$000200484(r10)
â„–53. Exp Multiplier x4
040A0000 009A4EE0 1E221000

move.l $1E221000, #$0009A4EE0(r10)
â„–54. Exp Multiplier x17
040A0000 009A4EE0 1E263000

move.l $1E263000, #$0009A4EE0(r10)
â„–55. No Move cooldown
040A0000 00D184D8 6F00E400

move.l $6F00E400, #$000D184D8(r10)
â„–56. 100% Catch Rate
040A0000 00447448 52800028

move.l $52800028, #$000447448(r10)
â„–57. Player doesnt Blackout
040A0000 02D72A7C B40000A0

move.l $B40000A0, #$002D72A7C(r10)
--SectionEnd:Battle Codes--
20000001

end
--SectionStart:Time Control--
20000000

end
â„–58. Stop Time
040A0000 00313EF4 BD003288

move.l $BD003288, #$000313EF4(r10)
â„–59. Control Time
80000101
080A0000 03163F5C 42C80000 1746BFE5
080A0000 03163F54 91002280 1E2B294A
040A0000 03163F50 1C00008B
040A0000 00313EEC 14B94019
21000000
80000102
080A0000 03163F48 42C80000 1746BFEA
080A0000 03163F40 91002280 1E2B394A
040A0000 03163F3C 1C00008B
040A0000 00313EEC 14B94014
21000000
080A0000 03163F34 1746BFEE 91002280
040A0000 00313EEC 14B94012
20000000
20000000

if A, ZL
move.q $42C800001746BFE5, #$003163F5C(r10)
move.q $910022801E2B294A, #$003163F54(r10)
move.l $1C00008B, #$003163F50(r10)
move.l $14B94019, #$000313EEC(r10)
end
if B, ZL
move.q $42C800001746BFEA, #$003163F48(r10)
move.q $910022801E2B394A, #$003163F40(r10)
move.l $1C00008B, #$003163F3C(r10)
move.l $14B94014, #$000313EEC(r10)
end
move.q $1746BFEE91002280, #$003163F34(r10)
move.l $14B94012, #$000313EEC(r10)
end
end
â„–60. Stop Time Mega Dimension
040A0000 002D8AB4 1E604020

move.l $1E604020, #$0002D8AB4(r10)
--SectionEnd:Time Control--
20000001

end
This set of cheats is created by All Credited, enjoy!

			

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