Pokémon Violet
--SectionStart:Battle Codes-- | |
00000000 00000000 00000000 |
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Inf. PP | |
080E0000 0311CFB4 17E3FEB2 39508900 080E0000 0311CFAC 17E3FEB4 39108900 080E0000 0311CFA4 39508D00 37080081 040E0000 0311CFA0 3941C401 040E0000 02A1CA7C 141C0149 |
move.q $17E3FEB239508900, #$00311CFB4(r14)
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Inf. Health | |
040E0000 0311CFFC 00000001 |
move.l $00000001, #$00311CFFC(r14)
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--SectionStart:Encounter Modifier-- | |
00000000 00000000 00000000 |
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100% Fast capture on(v1.1.0) | |
04000000 01726350 52800028 04000000 0172635C 1400001A 04000000 017263A8 52800028 04000000 017263D4 52800028 |
move.l $52800028, #$001726350(r0)
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100% Fast capture off(v1.1.0) | |
04000000 01726350 12000008 04000000 0172635C 5400034A 04000000 017263A8 52800068 04000000 017263D4 52800068 |
move.l $12000008, #$001726350(r0)
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--SectionStart:Encounter Modifier-- | |
00000000 00000000 00000000 |
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Encounter Item None (v1.1.0) | |
04000000 0311CF38 00000000 |
move.l $00000000, #$00311CF38(r0)
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Encounter Item Masterball (v1.1.0) | |
04000000 0311CF38 00000001 |
move.l $00000001, #$00311CF38(r0)
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Encounter Item Rare Candy (v1.1.0) | |
04000000 0311CF38 00000032 |
move.l $00000032, #$00311CF38(r0)
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Encounter Lv 10 (v1.1.0) | |
04000000 0311CF3C 0000000A |
move.l $0000000A, #$00311CF3C(r0)
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Encounter Lv 20 (v1.1.0) | |
04000000 0311CF3C 00000014 |
move.l $00000014, #$00311CF3C(r0)
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Encounter Lv 30 (v1.1.0) | |
04000000 0311CF3C 0000001E |
move.l $0000001E, #$00311CF3C(r0)
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Encounter Lv 40 (v1.1.0) | |
04000000 0311CF3C 00000028 |
move.l $00000028, #$00311CF3C(r0)
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Encounter Lv 50 (v1.1.0) | |
04000000 0311CF3C 00000032 |
move.l $00000032, #$00311CF3C(r0)
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Encounter Lv 60 (v1.1.0) | |
04000000 0311CF3C 0000003C |
move.l $0000003C, #$00311CF3C(r0)
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Encounter Lv 70 (v1.1.0) | |
04000000 0311CF3C 00000046 |
move.l $00000046, #$00311CF3C(r0)
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Encounter Lv 80 (v1.1.0) | |
04000000 0311CF3C 00000050 |
move.l $00000050, #$00311CF3C(r0)
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Encounter Lv 90 (v1.1.0) | |
04000000 0311CF3C 0000005A |
move.l $0000005A, #$00311CF3C(r0)
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Encounter Lv 100 (v1.1.0) | |
04000000 0311CF3C 00000064 |
move.l $00000064, #$00311CF3C(r0)
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Encounter Mod Off (v1.1.0) | |
04000000 00D2A028 39402288 |
move.l $39402288, #$000D2A028(r0)
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Encounter Mod On (v1.1.0) | |
04000000 00D2A028 148FCBB6 04000000 0311CF00 18000181 04000000 0311CF04 790063E1 04000000 0311CF08 18000161 04000000 0311CF0C 790067E1 04000000 0311CF10 18000141 04000000 0311CF14 79006BE1 04000000 0311CF18 18000121 04000000 0311CF1C 3900DBE1 04000000 0311CF20 39402288 04000000 0311CF24 17703442 04000000 0311CF30 00000085 04000000 0311CF34 00000000 04000000 0311CF38 00000000 04000000 0311CF3C 00000001 |
move.l $148FCBB6, #$000D2A028(r0)
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Default Encounter (v1.1.0) | |
04000000 0311CF00 D503201F 04000000 0311CF04 D503201F 04000000 0311CF08 D503201F 04000000 0311CF0C D503201F |
move.l $D503201F, #$00311CF00(r0)
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Force Shiny On (v1.1.0) | |
04000000 00D2A064 1400000A 04000000 00D2A09C D503201F 04000000 00D2A0A8 140001B1 04000000 00D2A774 1400005B 04000000 00D2A8EC D503201F |
move.l $1400000A, #$000D2A064(r0)
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Force Shiny Off (v1.1.0) | |
04000000 00D2A064 54000141 04000000 00D2A09C 54005100 04000000 00D2A0A8 54003621 04000000 00D2A774 54000B61 04000000 00D2A8EC 54FFC0E1 |
move.l $54000141, #$000D2A064(r0)
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--SectionStart:Items/Currency-- | |
00000000 00000000 00000000 |
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Items No decrease v1.1.0 | |
040B0000 00042D0C 94C36775 040B0000 0311CAE0 D2805461 040B0000 0311CAE4 F2A040A1 040B0000 0311CAE8 6B01029F 040B0000 0311CAEC 54000041 040B0000 0311CAF0 2A1F03E8 040B0000 0311CAF4 CB080148 040B0000 0311CAF8 D65F03C0 |
move.l $94C36775, #$000042D0C(r11)
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Items No Decrease Off | |
04000000 00042D0C CB080148 |
move.l $CB080148, #$000042D0C(r0)
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07# Items 990 When Use | |
040A0000 0311CB80 D2805461 040A0000 0311CB84 F2A040A1 040A0000 0311CB88 6B01029F 040A0000 0311CB8C 54000041 040A0000 0311CB90 52807BC8 040A0000 0311CB94 F90002C8 040A0000 0311CB98 D65F03C0 040A0000 00042D10 94C3679C |
move.l $D2805461, #$00311CB80(r10)
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Inf Items When Use (off) | |
040A0000 00042D10 F90002C8 |
move.l $F90002C8, #$000042D10(r10)
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--SectionStart:Uncategorized-- | |
00000000 00000000 00000000 |
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Enable IV Judge (on) (v1.1.0) | |
04000000 01B29AC8 52800020 |
move.l $52800020, #$001B29AC8(r0)
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Enable IV Judge (off) (v1.1.0) | |
04000000 01B29AC8 94001CD1 |
move.l $94001CD1, #$001B29AC8(r0)
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60FPS v1.1.0 | |
04090000 009D0708 52800021 |
move.l $52800021, #$0009D0708(r9)
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30FPS v1.1.0 | |
04090000 009D0708 11000681 |
move.l $11000681, #$0009D0708(r9)
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#05. Game Speed (L3+↑/↓ Speed Up/Down | |
80002010 18050000 038D0B58 00000000 03F940AB 040F0000 038D0B58 05F5E100 20000000 18050000 038D0B58 00000000 02FAF080 040F0000 038D0B58 03F940AB 20000000 18050000 038D0B58 00000000 01FCA056 040F0000 038D0B58 02FAF080 20000000 20000000 80008010 18050000 038D0B58 00000000 02FAF080 040F0000 038D0B58 01FCA056 20000000 18050000 038D0B58 00000000 03F940AB 040F0000 038D0B58 02FAF080 20000000 18050000 038D0B58 00000000 05F5E100 040F0000 038D0B58 03F940AB 20000000 20000000 |
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--SectionStart:IV/Natures-- | |
00000000 00000000 00000000 |
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6IV On | |
04000000 00D2A538 528003E1 04000000 00D2A544 528003E1 04000000 00D2A550 528003E1 04000000 00D2A55C 528003E1 04000000 00D2A568 528003E1 04000000 00D2A574 528003E1 |
move.l $528003E1, #$000D2A538(r0)
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6IV Off | |
04000000 00D2A538 394103E1 04000000 00D2A544 39410BE1 04000000 00D2A550 394113E1 04000000 00D2A55C 39411BE1 04000000 00D2A568 394123E1 04000000 00D2A574 39412BE1 |
move.l $394103E1, #$000D2A538(r0)
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Nature Off (1.1.0) | |
04000000 00D2A4CC 794077E1 04000000 00D2A4D8 79407BE1 |
move.l $794077E1, #$000D2A4CC(r0)
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(None) Hardy (1.1.0) | |
04000000 00D2A4CC 52800001 04000000 00D2A4D8 52800001 |
move.l $52800001, #$000D2A4CC(r0)
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(+Atk, -Def) Lonely (1.1.0) | |
04000000 00D2A4CC 52800021 04000000 00D2A4D8 52800021 |
move.l $52800021, #$000D2A4CC(r0)
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(+Atk, -Spd) Brave (1.1.0) | |
04000000 00D2A4CC 52800041 04000000 00D2A4D8 52800041 |
move.l $52800041, #$000D2A4CC(r0)
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(+Atk, -SAtk) Adamant (1.1.0) | |
04000000 00D2A4CC 52800061 04000000 00D2A4D8 52800061 |
move.l $52800061, #$000D2A4CC(r0)
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(+Atk, -SDef) Naughty (1.1.0) | |
04000000 00D2A4CC 52800081 04000000 00D2A4D8 52800081 |
move.l $52800081, #$000D2A4CC(r0)
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(+Def, -Atk) Bold (1.1.0) | |
04000000 00D2A4CC 528000A1 04000000 00D2A4D8 528000A1 |
move.l $528000A1, #$000D2A4CC(r0)
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(None) Docile (1.1.0) | |
04000000 00D2A4CC 528000C1 04000000 00D2A4D8 528000C1 |
move.l $528000C1, #$000D2A4CC(r0)
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(+Def, -Spd) Relaxed (1.1.0) | |
04000000 00D2A4CC 528000E1 04000000 00D2A4D8 528000E1 |
move.l $528000E1, #$000D2A4CC(r0)
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(+Def, -SAtk) Impish (1.1.0) | |
04000000 00D2A4CC 52800101 04000000 00D2A4D8 52800101 |
move.l $52800101, #$000D2A4CC(r0)
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(+Def, -SDef) Lax (1.1.0) | |
04000000 00D2A4CC 52800121 04000000 00D2A4D8 52800121 |
move.l $52800121, #$000D2A4CC(r0)
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(+Spd, -Atk) Timid (1.1.0) | |
04000000 00D2A4CC 52800141 04000000 00D2A4D8 52800141 |
move.l $52800141, #$000D2A4CC(r0)
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(+Spd, -Def) Hasty (1.1.0) | |
04000000 00D2A4CC 52800161 04000000 00D2A4D8 52800161 |
move.l $52800161, #$000D2A4CC(r0)
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(None) Serious (1.1.0) | |
04000000 00D2A4CC 52800181 04000000 00D2A4D8 52800181 |
move.l $52800181, #$000D2A4CC(r0)
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(+Spd, -SAtk) Jolly (1.1.0) | |
04000000 00D2A4CC 528001A1 04000000 00D2A4D8 528001A1 |
move.l $528001A1, #$000D2A4CC(r0)
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(+Spd, -SDef) Naive (1.1.0) | |
04000000 00D2A4CC 528001C1 04000000 00D2A4D8 528001C1 |
move.l $528001C1, #$000D2A4CC(r0)
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(+SAtk, -Atk) Modest (1.1.0) | |
04000000 00D2A4CC 528001E1 04000000 00D2A4D8 528001E1 |
move.l $528001E1, #$000D2A4CC(r0)
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(+SAtk, -Def) Mild (1.1.0) | |
04000000 00D2A4CC 52800201 04000000 00D2A4D8 52800201 |
move.l $52800201, #$000D2A4CC(r0)
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(+SAtk, -Spd) Quiet (1.1.0) | |
04000000 00D2A4CC 52800221 04000000 00D2A4D8 52800221 |
move.l $52800221, #$000D2A4CC(r0)
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(None) Bashful (1.1.0) | |
04000000 00D2A4CC 52800241 04000000 00D2A4D8 52800241 |
move.l $52800241, #$000D2A4CC(r0)
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(+SAtk, -SDef) Rash (1.1.0) | |
04000000 00D2A4CC 52800261 04000000 00D2A4D8 52800261 |
move.l $52800261, #$000D2A4CC(r0)
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(+SDef, -Atk) Calm (1.1.0) | |
04000000 00D2A4CC 52800281 04000000 00D2A4D8 52800281 |
move.l $52800281, #$000D2A4CC(r0)
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(+SDef, -Def) Gentle (1.1.0) | |
04000000 00D2A4CC 528002A1 04000000 00D2A4D8 528002A1 |
move.l $528002A1, #$000D2A4CC(r0)
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(+SDef, -Spd) Sassy (1.1.0) | |
04000000 00D2A4CC 528002C1 04000000 00D2A4D8 528002C1 |
move.l $528002C1, #$000D2A4CC(r0)
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(+SDef, -SAtk) Careful (1.1.0) | |
04000000 00D2A4CC 528002E1 04000000 00D2A4D8 528002E1 |
move.l $528002E1, #$000D2A4CC(r0)
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(None) Quirky (1.1.0) | |
04000000 00D2A4CC 52800301 04000000 00D2A4D8 52800301 |
move.l $52800301, #$000D2A4CC(r0)
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--SectionStart:Evo/Nursery-- | |
00000000 00000000 00000000 |
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Ignore Evolve Condition (on) (v1.1.0) | |
04000000 00F2E10C 52800020 04000000 01BFCF34 52800020 04000000 01F5918C 52800020 |
move.l $52800020, #$000F2E10C(r0)
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2nd split Ignore Evolve Condition (on) (v1.1.0) | |
04000000 00F2E100 52800000 04000000 00F2E104 7100071F 04000000 00F2E108 54000041 04000000 00F2E10C 52800020 |
move.l $52800000, #$000F2E100(r0)
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Ignore Evolve Condition (off) (v1.1.0) | |
04000000 00F2E10C 9400039B 04000000 01BFCF34 940D76F1 04000000 01F5918C 94000627 |
move.l $9400039B, #$000F2E10C(r0)
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2nd split off Ignore Evolve Condition (off) (v1.1.0) | |
04000000 00F2E100 AA1703E0 04000000 00F2E104 AA1503E1 04000000 00F2E108 AA1403E2 04000000 00F2E10C 9400039B |
move.l $AA1703E0, #$000F2E100(r0)
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