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  • Game Id: 0100B1400E8FE000
  • Genres: Action Adventure
  • Publisher: XSEED Games / Marvelous USA, Inc.
  • Publisher: XSEED Games / Marvelous USA, Inc.

Sakuna: Of Rice and Ruin

Sakuna: Of Rice and Ruin 1.0.2

			
Have Movement speed/jump 2.0x
040B0000 004A7B70 1E201005
040B0000 004A7B74 1E250800
040B0000 004A7B78 8B090D08
040B0000 004A7B7C D65F03C0
040B0000 00228048 9409FECA

move.l $1E201005, #$0004A7B70(r11)
move.l $1E250800, #$0004A7B74(r11)
move.l $8B090D08, #$0004A7B78(r11)
move.l $D65F03C0, #$0004A7B7C(r11)
move.l $9409FECA, #$000228048(r11)
Have Move Speed/Jump Recovery
040B0000 00228048 8B090D08

move.l $8B090D08, #$000228048(r11)
Have Money/Wood Soul 16x
040B0000 004A7B90 7100003F
040B0000 004A7B94 1A9FA021
040B0000 004A7B98 0B0113E1
040B0000 004A7B9C 9109E008
040B0000 004A7BA0 D65F03C0
040B0000 00279820 9408B8DC

move.l $7100003F, #$0004A7B90(r11)
move.l $1A9FA021, #$0004A7B94(r11)
move.l $0B0113E1, #$0004A7B98(r11)
move.l $9109E008, #$0004A7B9C(r11)
move.l $D65F03C0, #$0004A7BA0(r11)
move.l $9408B8DC, #$000279820(r11)
Have Infinite HP
580F0000 007B4298
580F1000 00000040
580F1000 00000000
780F0000 0000000C
640F1000 00000000 4479C000
620F1000 00000000 000003E7

move.q #$00007B4298, r15
move.q #$0000000040(r15), r15
move.q #$0000000000(r15), r15
add.q $0000000C, r15
move.l $000000004479C000, (r15)+
move.w $00000000000003E7, (r15)+
Have invincible when on the ground on
040B0000 004A7BA4 F9404E86
040B0000 004A7BA8 B94128C7
040B0000 004A7BAC 52800027
040B0000 004A7BB0 B90128C7
040B0000 004A7BB4 AA1403E0
040B0000 004A7BB8 D65F03C0
040B0000 002CE434 940765DC

move.l $F9404E86, #$0004A7BA4(r11)
move.l $B94128C7, #$0004A7BA8(r11)
move.l $52800027, #$0004A7BAC(r11)
move.l $B90128C7, #$0004A7BB0(r11)
move.l $AA1403E0, #$0004A7BB4(r11)
move.l $D65F03C0, #$0004A7BB8(r11)
move.l $940765DC, #$0002CE434(r11)
Have invincible when on the ground off
040B0000 002CE434 AA1403E0

move.l $AA1403E0, #$0002CE434(r11)
Have Infinite technical skills
040B0000 00108B64 1E210900

move.l $1E210900, #$000108B64(r11)
Always full stomach on
040B0000 002CE67C BD000E62

move.l $BD000E62, #$0002CE67C(r11)
Always full off
040B0000 002CE67C BD000E60

move.l $BD000E60, #$0002CE67C(r11)
Props are not reduced on
040B0000 00276B28 6B1F0121
040B0000 00277354 6B1F0141

move.l $6B1F0121, #$000276B28(r11)
move.l $6B1F0141, #$000277354(r11)
Props are not reduced off
040B0000 00276B28 6B130121
040B0000 00277354 6B140141

move.l $6B130121, #$000276B28(r11)
move.l $6B140141, #$000277354(r11)
Items increase 8x
040B0000 00275A64 0B090D01

move.l $0B090D01, #$000275A64(r11)
Explore goals quickly reached
040B0000 002C7A98 1A8AB149
040B0000 002C7F48 1A8AB149
040B0000 002C9130 1A8A2548
040B0000 002C94A4 14000005
040B0000 002C9620 1A892528
040B0000 002CA150 1A8A3149
040B0000 002CA860 1A8A3149
040B0000 002CB45C 14000007
040B0000 002CBA5C 14000014
040B0000 002CBAD4 17FFFFF6

move.l $1A8AB149, #$0002C7A98(r11)
move.l $1A8AB149, #$0002C7F48(r11)
move.l $1A8A2548, #$0002C9130(r11)
move.l $14000005, #$0002C94A4(r11)
move.l $1A892528, #$0002C9620(r11)
move.l $1A8A3149, #$0002CA150(r11)
move.l $1A8A3149, #$0002CA860(r11)
move.l $14000007, #$0002CB45C(r11)
move.l $14000014, #$0002CBA5C(r11)
move.l $17FFFFF6, #$0002CBAD4(r11)
Maximum speed press ZR
80000200
58000000 007B4298
58001000 00000040
58001000 00000000
58001000 00000098
58001000 00000268
78000000 00000008
64000000 00000000 41500000
20000000

if ZR
move.q #$00007B4298, r0
move.q #$0000000040(r0), r0
move.q #$0000000000(r0), r0
move.q #$0000000098(r0), r0
move.q #$0000000268(r0), r0
add.q $00000008, r0
move.l $0000000041500000, (r0)
end
Martial skill proficiency 20x
040B0000 004A7B80 1E269005
040B0000 004A7B84 1E250908
040B0000 004A7B88 1E202900
040B0000 004A7B8C D65F03C0
040B0000 0029EC7C 940823C1

move.l $1E269005, #$0004A7B80(r11)
move.l $1E250908, #$0004A7B84(r11)
move.l $1E202900, #$0004A7B88(r11)
move.l $D65F03C0, #$0004A7B8C(r11)
move.l $940823C1, #$00029EC7C(r11)
Time lapse speed halved
040B0000 004A7BE0 1E2C100F
040B0000 004A7BE4 1E2F0908
040B0000 004A7BE8 1E212900
040B0000 004A7BEC D65F03C0
040B0000 002A5654 94080963

move.l $1E2C100F, #$0004A7BE0(r11)
move.l $1E2F0908, #$0004A7BE4(r11)
move.l $1E212900, #$0004A7BE8(r11)
move.l $D65F03C0, #$0004A7BEC(r11)
move.l $94080963, #$0002A5654(r11)
A quarter of the speed of time passing
040B0000 004A7BE0 1E2A100F
040B0000 004A7BE4 1E2F0908
040B0000 004A7BE8 1E212900
040B0000 004A7BEC D65F03C0
040B0000 002A5654 94080963

move.l $1E2A100F, #$0004A7BE0(r11)
move.l $1E2F0908, #$0004A7BE4(r11)
move.l $1E212900, #$0004A7BE8(r11)
move.l $D65F03C0, #$0004A7BEC(r11)
move.l $94080963, #$0002A5654(r11)
Have Max Status
580F0000 007B4298
580F1000 00000040
580F1000 00000000
780F0000 00000018
640F1000 00000000 0000270F
680F1000 03E703E7 03E703E7
620F1000 00000000 000003E7

move.q #$00007B4298, r15
move.q #$0000000040(r15), r15
move.q #$0000000000(r15), r15
add.q $00000018, r15
move.l $000000000000270F, (r15)+
move.q $03E703E703E703E7, (r15)+
move.w $00000000000003E7, (r15)+
Have Max Jumping Flying
80000002
58000000 007B4298
58001000 00000040
58001000 00000000
58001000 00000098
58001000 00000260
78000000 00000008
64000000 00000000 41700000
20000000

if B
move.q #$00007B4298, r0
move.q #$0000000040(r0), r0
move.q #$0000000000(r0), r0
move.q #$0000000098(r0), r0
move.q #$0000000260(r0), r0
add.q $00000008, r0
move.l $0000000041700000, (r0)
end
Have Power Invincible
58000000 007B4298
58001000 00000040
58001000 00000000
58001000 00000098
78000000 00000128
64000000 00000000 00000001
move.q #$00007B4298, r0
move.q #$0000000040(r0), r0
move.q #$0000000000(r0), r0
move.q #$0000000098(r0), r0
add.q $00000128, r0
move.l $0000000000000001, (r0)

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