SD Gundam G Generation Cross Rays
money after change Max | |
04000000 00129240 1A89B128 |
move.l $1A89B128, #$000129240(r0)
|
key items max | |
04000000 001190CC 1A89B128 04000000 00119114 1A89B128 |
move.l $1A89B128, #$0001190CC(r0)
|
EN inf | |
04000000 004543A4 1A80B008 |
move.l $1A80B008, #$0004543A4(r0)
|
unit deploy screen MS lvl 20 | |
04000000 0079C100 52800280 04000000 0079C104 39004280 04000000 0079C108 79C02280 04000000 0079C10C D65F03C0 04000000 0016A524 9418C6F7 |
move.l $52800280, #$00079C100(r0)
|
unit choosing screen MS lvl return original | |
04000000 0016A524 79C02280 |
move.l $79C02280, #$00016A524(r0)
|
char ability after aquire Max | |
04000000 0079C110 52800C53 04000000 0079C114 79000513 04000000 0079C118 D65F03C0 04000000 00118E48 941A0CB2 |
move.l $52800C53, #$00079C110(r0)
|
pilot exp x4 | |
04000000 00312FF4 0B010BF4 |
move.l $0B010BF4, #$000312FF4(r0)
|
pilot exp x8 | |
04000000 00312FF4 0B010FF4 |
move.l $0B010FF4, #$000312FF4(r0)
|
pilot exp x16 | |
04000000 00312FF4 0B0113F4 |
move.l $0B0113F4, #$000312FF4(r0)
|
unit exp x4 | |
04000000 00316558 0B010BF4 |
move.l $0B010BF4, #$000316558(r0)
|
unit exp x8 | |
04000000 00316558 0B010FF4 |
move.l $0B010FF4, #$000316558(r0)
|
unit exp x16 | |
04000000 00316558 0B0113F4 |
move.l $0B0113F4, #$000316558(r0)
|
kill x4 | |
04000000 0037BE6C 0B190901 |
move.l $0B190901, #$00037BE6C(r0)
|
kill x8 | |
04000000 0037BE6C 0B190D01 |
move.l $0B190D01, #$00037BE6C(r0)
|
enhance pt after increase Max | |
04000000 00109F4C 1A89B129 04000000 0010A054 1A8AB149 04000000 0010B6DC 1A89B129 04000000 0010B7C8 1A8AB149 |
move.l $1A89B129, #$000109F4C(r0)
|
MP after change Max both sides ZL ON | |
80000100 04000000 00454B30 1A80B008 20000000 |
if ZL
|
MP after change Max both sides ZL OFF | |
80000200 04000000 00454B30 1A89B008 20000000 |
if ZR
|
strong status do not disappear | |
04000000 00454B4C 79046E60 |
move.l $79046E60, #$000454B4C(r0)
|
SCORE x4 | |
04000000 003B36C0 0B080AC8 04000000 003B3A18 0B01094A |
move.l $0B080AC8, #$0003B36C0(r0)
|
SCORE x8 | |
04000000 003B36C0 0B080EC8 04000000 003B3A18 0B010D4A |
move.l $0B080EC8, #$0003B36C0(r0)
|
when enemy unable to attack hold L to reduce HP to 0 | |
04000000 004542D0 B9022A68 80000040 04000000 004542D0 B9022A7F 20000000 |
move.l $B9022A68, #$0004542D0(r0)
|
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