STAR OCEAN THE SECOND STORY R
STAR OCEAN THE SECOND STORY R (US) v131072 TID=010065301A2E0000 BID=7266AEB08847B0FA | |
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Master Code (includes share functions) | |
040E0000 020C39AC 52800C70 040E0000 020C39D8 52800290 040E0000 02C1AFFC 00000001 040E0000 02C1AFF8 00000001 080E0000 02C1AFF0 17E6F9F5 1A880137 080E0000 02C1AFE8 14000002 1B087F37 080E0000 02C1AFE0 54000060 180000D9 080E0000 02C1AFD8 14000006 1B087F37 080E0000 02C1AFD0 18000159 34000099 040E0000 02C1AFCC B9423A99 040E0000 025D97C4 14190602 080E0000 02C1AFC4 17E6F886 1A880128 080E0000 02C1AFBC 14000002 1B087EE8 080E0000 02C1AFB4 54000060 18000237 080E0000 02C1AFAC 14000006 1B087EE8 080E0000 02C1AFA4 180002B7 34000097 040E0000 02C1AFA0 B9423AB7 040E0000 025D91DC 14190771 580A0000 04184688 580A1000 00000020 580A1000 000000C0 580A1000 00000000 580A1000 000000B8 580A1000 00000000 580A1000 00000030 580A1000 00000010 780A0000 00000020 480B0000 00000000 00000000 300C0000 00000004 980DA0B0 580D1000 00000000 A8DB1500 05C92A00 310C0000 |
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Restore Code (Use after unchecking any cheats below) | |
040E0000 020C39AC 52800290 040E0000 020C39D8 79C135D0 040E0000 02C1AFFC 00000001 040E0000 02C1AFF8 00000001 080E0000 0219F350 AA1F03E2 F9404400 040E0000 021569A0 BD401000 040E0000 01D22CDC BC686A68 080E0000 022A2F70 A90157F6 A9BD7BFD 080E0000 01D383A0 FD0033EC D103C3FF 040E0000 027A1B80 1E249001 040E0000 01D38B74 54FFF80C 040E0000 01F01988 BD402408 040E0000 0265138C 54000549 040E0000 025D4E30 1E300108 040E0000 01EEAA64 1E203820 040E0000 0219E438 1A93B108 040E0000 01DF010C 1E214C00 040E0000 01EF70E8 1E203820 040E0000 022AD9E8 54000ACB 040E0000 02C1AF34 FFFFFFFF 040E0000 022ADD98 0B0802E8 040E0000 022ADD5C 0B170129 040E0000 022AF4A0 0B0A0108 040E0000 022AF354 0B0A0108 040E0000 025DEF9C 360002E0 040E0000 025E31E0 2A1403E0 040E0000 025E2BC0 2A1503E0 040E0000 02390D50 A9BC7BFD 040E0000 02391940 A9BC7BFD 040E0000 02391670 A9BB7BFD 040E0000 025DE974 540009EC 040E0000 025DE9A8 B8787ABB 040E0000 020CC890 0AA87D17 040E0000 020CDB40 0AA87D15 040E0000 020CE3E8 0AA87D13 040E0000 020CECD4 0AA87D14 040E0000 020CF514 0AA87D14 040E0000 020CFB4C 0AA87D15 040E0000 020D0110 0AA87D17 040E0000 020D0810 0AA87D13 040E0000 020D0CA4 0AA87D1C 040E0000 020D0FD0 0AA87D00 040E0000 020D19CC 0AA87D14 040E0000 020CAC60 0AA87D13 040E0000 020CBF58 0AA87D00 040E0000 020CC078 0AA87D00 040E0000 02165750 1E203900 040E0000 02165DC0 1E203900 040E0000 0279D394 540001AD 040E0000 020CB9F0 54001C2A 040E0000 020CBBFC 2A1603E3 040E0000 01F4CB2C 12000100 040E0000 02746A28 35FFFF68 040E0000 025D728C F94056A0 040E0000 020C39AC 52800C70 040E0000 020C39D8 52800290 080E0000 02C1AFF0 17E6F9F5 1A880137 080E0000 02C1AFE8 14000002 1B087F37 080E0000 02C1AFE0 54000060 180000D9 080E0000 02C1AFD8 14000006 1B087F37 080E0000 02C1AFD0 18000159 34000099 040E0000 02C1AFCC B9423A99 040E0000 025D97C4 14190602 080E0000 02C1AFC4 17E6F886 1A880128 080E0000 02C1AFBC 14000002 1B087EE8 080E0000 02C1AFB4 54000060 18000237 080E0000 02C1AFAC 14000006 1B087EE8 080E0000 02C1AFA4 180002B7 34000097 040E0000 02C1AFA0 B9423AB7 040E0000 025D91DC 14190771 |
move.l $52800290, #$0020C39AC(r14)
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--SectionStart:Field-- | |
00000000 00000000 00000000 |
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♯ 1. Can Reopen Treasure Chests (Reload Area) | |
080E0000 0219F350 D65F03C0 52800000 |
move.q $D65F03C052800000, #$00219F350(r14)
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♯ 2a Move Speed Multiplier (2x) ★ | |
040E0000 021569A0 1E255000 |
move.l $1E255000, #$0021569A0(r14)
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♯ 2b Move Speed Multiplier (3x) | |
040E0000 021569A0 1E269000 |
move.l $1E269000, #$0021569A0(r14)
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♯ 2c Move Speed Multiplier (4.5x) | |
040E0000 021569A0 1E27D000 |
move.l $1E27D000, #$0021569A0(r14)
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♯ 3. No Enemy Wandering | |
040E0000 01D22CDC 1E2703E8 |
move.l $1E2703E8, #$001D22CDC(r14)
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♯ 4. No Enemy Chasing | |
080E0000 022A2F70 D65F03C0 52800000 |
move.q $D65F03C052800000, #$0022A2F70(r14)
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♯ 5. Ignore Encounter Trigger | |
080E0000 01D383A0 D65F03C0 52800000 |
move.q $D65F03C052800000, #$001D383A0(r14)
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♯ 6. No Clip (On) | |
080E0000 02C1AF98 17D4E66E F9400008 080E0000 02C1AF90 39044008 52800028 080E0000 02C1AF88 54000061 7100051F 040E0000 02C1AF84 B9422008 040E0000 02154950 142B198D |
move.q $17D4E66EF9400008, #$002C1AF98(r14)
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♯ 7. No Clip (Off) | |
040E0000 02154950 F9400008 |
move.l $F9400008, #$002154950(r14)
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♯ 8. Survival Skill (x2) | |
040E0000 027A1B80 1E273001 |
move.l $1E273001, #$0027A1B80(r14)
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--SectionEnd:Field-- | |
00000000 00000000 00000000 |
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--SectionStart:Battle-- | |
00000000 00000000 00000000 |
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♯ 9. Always Back Attack | |
040E0000 01D38B74 178B1CE3 |
move.l $178B1CE3, #$001D38B74(r14)
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♯10. Auto Perfect Dodge | |
080E0000 02C1AF7C 17C94B42 F940A908 080E0000 02C1AF74 B9003016 52800136 080E0000 02C1AF6C F940AD00 14000004 080E0000 02C1AF64 54000040 EB00011F 080E0000 02C1AF5C F9450EC0 540000A0 080E0000 02C1AF54 EB00011F F9450AC0 080E0000 02C1AF4C 54000100 EB00011F 080E0000 02C1AF44 F94506C0 54000160 080E0000 02C1AF3C EB00011F F94502C0 040E0000 02C1AF38 900183D6 040E0000 01E6DC84 1436B4AD |
move.q $17C94B42F940A908, #$002C1AF7C(r14)
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♯11. No Item Use Cooldown | |
040E0000 01F01988 1E2703E8 |
move.l $1E2703E8, #$001F01988(r14)
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♯12. No Break For Missing Precision Dodge | |
040E0000 0265138C D503201F |
move.l $D503201F, #$00265138C(r14)
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♯13. Ignore MP Costs | |
040E0000 025D4E30 52800008 |
move.l $52800008, #$0025D4E30(r14)
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♯14. One Hit Break | |
040E0000 01EEAA64 1E2703E0 |
move.l $1E2703E0, #$001EEAA64(r14)
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♯15. Sphere Bonus Always Max | |
040E0000 0219E438 1A88B108 |
move.l $1A88B108, #$00219E438(r14)
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♯16. Assault Points Always Max | |
040E0000 01DF010C 1E214C20 |
move.l $1E214C20, #$001DF010C(r14)
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♯17. Escape From Battle Faster | |
040E0000 01EF70E8 1E213820 |
move.l $1E213820, #$001EF70E8(r14)
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♯18a Party Damage Multiplier (3x) ★ | |
040E0000 02C1AFFC 00000003 |
move.l $00000003, #$002C1AFFC(r14)
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♯18b Party Damage Multiplier (5x) | |
040E0000 02C1AFFC 00000005 |
move.l $00000005, #$002C1AFFC(r14)
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♯18c Party Damage Multiplier (10x) | |
040E0000 02C1AFFC 0000000A |
move.l $0000000A, #$002C1AFFC(r14)
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♯19a Enemy Damage Multiplier (0x) ★ | |
040E0000 02C1AFF8 00000000 |
move.l $00000000, #$002C1AFF8(r14)
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♯19b Enemy Damage Multiplier (1x) | |
040E0000 02C1AFF8 00000005 |
move.l $00000005, #$002C1AFF8(r14)
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♯19c Enemy Damage Multiplier (2x) | |
040E0000 02C1AFF8 0000000A |
move.l $0000000A, #$002C1AFF8(r14)
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--SectionEnd:Battle-- | |
00000000 00000000 00000000 |
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--SectionStart:After Battle Screen (Rewards)-- | |
00000000 00000000 00000000 |
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♯20. Item Drop Rate 100% | |
040E0000 022AD9E8 177549DC |
move.l $177549DC, #$0022AD9E8(r14)
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♯21. Force Item Drop (MUST CHANGE VALUE BEFORE USE) | |
040E0000 02C1AF34 000002F5 080E0000 02C1AF2C 17DA4AB9 18000057 040E0000 022ADA10 1425B547 |
move.l $000002F5, #$002C1AF34(r14)
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ツ For list of ID's please go to the link below. ツ | |
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ツ https://docs.google.com/spreadsheets/d/e/2PACX-1vR6nJwa3c8gu5rorxjlSVBkiRTtgdJMxpH81DvTMxbN5_hTNt1sk4A5PWoqRaKomCZvTlKQc3S_JlYe/pubhtml# ツ | |
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♯22a FOL Multiplier (2x) ★ | |
040E0000 022ADD98 0B0806E8 |
move.l $0B0806E8, #$0022ADD98(r14)
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♯22b FOL Multiplier (4x) | |
040E0000 022ADD98 0B080AE8 |
move.l $0B080AE8, #$0022ADD98(r14)
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♯22c FOL Multiplier (8x) | |
040E0000 022ADD98 0B080EE8 |
move.l $0B080EE8, #$0022ADD98(r14)
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♯23a XP Multiplier (2x) ★ | |
040E0000 022ADD5C 0B0906E9 |
move.l $0B0906E9, #$0022ADD5C(r14)
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♯23b XP Multiplier (4x) | |
040E0000 022ADD5C 0B090AE9 |
move.l $0B090AE9, #$0022ADD5C(r14)
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♯23c XP Multiplier (8x) | |
040E0000 022ADD5C 0B090EE9 |
move.l $0B090EE9, #$0022ADD5C(r14)
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♯23d XP Multiplier (1024x) | |
040E0000 022ADD5C 0B092AE9 |
move.l $0B092AE9, #$0022ADD5C(r14)
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♯24a SP Multiplier (2x) ★ | |
040E0000 022AF4A0 0B080548 |
move.l $0B080548, #$0022AF4A0(r14)
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♯24b SP Multiplier (4x) | |
040E0000 022AF4A0 0B080948 |
move.l $0B080948, #$0022AF4A0(r14)
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♯24c SP Multiplier (8x) | |
040E0000 022AF4A0 0B080D48 |
move.l $0B080D48, #$0022AF4A0(r14)
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♯25a BP Multiplier (2x) ★ | |
040E0000 022AF354 0B080548 |
move.l $0B080548, #$0022AF354(r14)
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♯25b BP Multiplier (4x) | |
040E0000 022AF354 0B080948 |
move.l $0B080948, #$0022AF354(r14)
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♯25c BP Multiplier (8x) | |
040E0000 022AF354 0B080D48 |
move.l $0B080D48, #$0022AF354(r14)
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--SectionEnd:After Battle Screen (Rewards)-- | |
00000000 00000000 00000000 |
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--SectionStart:Improve-- | |
00000000 00000000 00000000 |
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♯26. Unl. BP | |
040E0000 025DEF9C D503201F 040E0000 025E31E0 2A1F03E0 |
move.l $D503201F, #$0025DEF9C(r14)
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♯27. Unl. SP | |
040E0000 025E2BC0 2A1F03E0 |
move.l $2A1F03E0, #$0025E2BC0(r14)
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--SectionEnd:Improve-- | |
00000000 00000000 00000000 |
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--SectionStart:Inventory & IC - Specialty Related-- | |
00000000 00000000 00000000 |
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♯28. No Item Loss (On) | |
040E0000 02390D50 D65F03C0 040E0000 02391940 D65F03C0 040E0000 02391670 D65F03C0 |
move.l $D65F03C0, #$002390D50(r14)
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♯29. No Item Loss (Off) | |
040E0000 02390D50 A9BC7BFD 040E0000 02391940 A9BC7BFD 040E0000 02391670 A9BB7BFD |
move.l $A9BC7BFD, #$002390D50(r14)
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♯30. Always Discovering Talent | |
040E0000 025DE974 176885F2 040E0000 025DE9A8 52800C9B |
move.l $176885F2, #$0025DE974(r14)
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♯31. Always 100% Success Rate | |
040E0000 020CC890 52800C97 040E0000 020CDB40 52800C95 040E0000 020CE3E8 52800C93 040E0000 020CECD4 52800C94 040E0000 020CF514 52800C94 040E0000 020CFB4C 52800C95 040E0000 020D0110 52800C97 040E0000 020D0810 52800C93 040E0000 020D0CA4 52800C9C 040E0000 020D0FD0 52800C80 040E0000 020D19CC 52800C94 040E0000 020CAC60 52800C93 040E0000 020CBF58 52800C80 040E0000 020CC078 52800C80 |
move.l $52800C97, #$0020CC890(r14)
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♯32. Easier Fishing () | |
040E0000 02165750 1E283900 |
move.l $1E283900, #$002165750(r14)
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♯33. Inf. Fish Hooked Timer (Won't Swim Away) | |
040E0000 02165DC0 1E204100 |
move.l $1E204100, #$002165DC0(r14)
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♯34. Always King Sized Fish! | |
040E0000 0279D394 D503201F |
move.l $D503201F, #$00279D394(r14)
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♯35. Always Produce Rare Factor | |
040E0000 020CB9F0 D503201F 040E0000 020CBBFC 52800043 |
move.l $D503201F, #$0020CB9F0(r14)
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--SectionEnd:Inventory & IC - Specialty Related-- | |
00000000 00000000 00000000 |
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--SectionStart:Party Manager (Use One At A Time)-- | |
00000000 00000000 00000000 |
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ツ This May Break Game Progression ツ | |
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♯36a Add Rena to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 00000002 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36b Add Celine to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 00000003 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36c Add Bowman to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 00000004 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36d Add Dias to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 00000005 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36e Add Precis to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 00000006 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36f Add Ashton to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 00000007 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36g Add Leon to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 00000008 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36h Add Opera to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 00000009 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36i Add Ernest to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 0000000A 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36j Add Noel to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 0000000B 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36k Add Chisato to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 0000000C 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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♯36l Add Welch to Party (L3+R3) | |
040E0000 01C9A5A0 AA0003F3 80000030 040E0000 02C1AF28 0000000D 080E0000 02C1AF20 17C1FDA0 AA0003F3 080E0000 02C1AF18 97C2A74A 2A1F03E2 040E0000 02C1AF14 180000A1 040E0000 01C9A5A0 17CB98F5 20000000 |
move.l $AA0003F3, #$001C9A5A0(r14)
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--SectionEnd:Party Manager (Use One At A Time)-- | |
00000000 00000000 00000000 |
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--SectionStart:Misc-- | |
00000000 00000000 00000000 |
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♯37. Save Game Anywhere | |
040E0000 01F4CB2C 2A1F03E0 |
move.l $2A1F03E0, #$001F4CB2C(r14)
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♯38. Can FF Through Regular NPC Conversations | |
040E0000 02746A28 D503201F |
move.l $D503201F, #$002746A28(r14)
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--SectionEnd:Misc-- | |
00000000 00000000 00000000 |
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♯39. Block Test | |
080E0000 02C1AF0C 17E6F0E0 F94056A0 080E0000 02C1AF04 17E6F0E9 3901C668 080E0000 02C1AEFC 52800028 34000080 080E0000 02C1AEF4 97CE002A AA1403E0 040E0000 025D728C 14190F1A |
move.q $17E6F0E0F94056A0, #$002C1AF0C(r14)
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GFX | |
20000000 |
end
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60 FPS | |
580F0000 04C6D0F8 780F0000 00000F14 640F0000 00000000 00000001 |
move.q #$0004C6D0F8, r15
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Default 30 FPS | |
580F0000 04C6D0F8 780F0000 00000F14 640F0000 00000000 00000002 |
move.q #$0004C6D0F8, r15
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360p Overall Resolution | |
580F0000 04C06AC0 780F0000 000000C0 680F0000 00000168 00000280 780F0000 00000008 610F0000 00000000 00000001 |
move.q #$0004C06AC0, r15
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480p Overall Resolution | |
580F0000 04C06AC0 780F0000 000000C0 680F0000 000001E0 00000356 780F0000 00000008 610F0000 00000000 00000001 |
move.q #$0004C06AC0, r15
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540p Overall Resolution | |
580F0000 04C06AC0 780F0000 000000C0 680F0000 0000021C 000003C0 780F0000 00000008 610F0000 00000000 00000001 |
move.q #$0004C06AC0, r15
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612p Overall Resolution | |
580F0000 04C06AC0 780F0000 000000C0 680F0000 00000264 00000440 780F0000 00000008 610F0000 00000000 00000001 |
move.q #$0004C06AC0, r15
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720p Overall Resolution (Handheld's Default) | |
580F0000 04C06AC0 780F0000 000000C0 680F0000 000002D0 00000500 780F0000 00000008 610F0000 00000000 00000001 |
move.q #$0004C06AC0, r15
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810p Overall Resolution | |
580F0000 04C06AC0 780F0000 000000C0 680F0000 0000032A 000005A0 780F0000 00000008 610F0000 00000000 00000001 |
move.q #$0004C06AC0, r15
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900p Overall Resolution | |
580F0000 04C06AC0 780F0000 000000C0 680F0000 00000384 00000640 780F0000 00000008 610F0000 00000000 00000001 |
move.q #$0004C06AC0, r15
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1080p Overall Resolution (Docked's Default) | |
580F0000 04C06AC0 780F0000 000000C0 680F0000 00000438 00000780 780F0000 00000008 610F0000 00000000 00000001 |
move.q #$0004C06AC0, r15
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Hazerou | |
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- khuong ツ - | |
20000000 |
end
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Copyright infringement
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