The Legend of Zelda: Breath of the Wild
Master on | |
04000000 00BCCE64 BD608800 04000000 00BCCE5C BD608400 04000000 00BC726C 12000008 04000000 00BC727C 12000008 04000000 00A74DE0 BD40D260 04000000 00BD6680 14000002 04000000 00BD6868 B9603E68 04000000 00B83CD8 51000529 04000000 00BCA954 71000508 04000000 00BCAB24 51000508 04000000 00BC25A0 94211A2A 04000000 00C806F0 4B160128 04000000 00BB3F50 BD00A668 04000000 01195708 BD410660 04000000 00D5DA90 52A7F008 04000000 01195678 BD411A60 04000000 00BB3C94 B9000013 04000000 00BB1990 B90002B9 04000000 00A29798 1E3E1000 04000000 00A296E0 1E3E1000 04000000 00BB1970 97FB410E |
move.l $BD608800, #$000BCCE64(r0)
|
Pause to set | |
20000000 |
end
|
remove hot/cold temp. | |
04000000 00BCCE64 1CF69520 04000000 00BCCE5C 1CF69580 04000000 00BBA108 C61C3C00 04000000 00BBA10C 461C3C00 |
move.l $1CF69520, #$000BCCE64(r0)
|
have zora skills set | |
04000000 00BC726C 52800028 04000000 00BC727C 52800028 |
move.l $52800028, #$000BC726C(r0)
|
iceproof | |
04000000 00A74DE0 1E2703E0 |
move.l $1E2703E0, #$000A74DE0(r0)
|
fireproof | |
04000000 00BD6680 D503201F |
move.l $D503201F, #$000BD6680(r0)
|
thunderproof. | |
04000000 00BD6868 52800048 |
move.l $52800048, #$000BD6868(r0)
|
inf usage(must have 1 to trigger) | |
20000000 |
end
|
gale | |
04000000 00B83CD8 51000129 |
move.l $51000129, #$000B83CD8(r0)
|
fury | |
04000000 00BCA954 71000108 |
move.l $71000108, #$000BCA954(r0)
|
protect | |
04000000 00BCAB24 51000108 |
move.l $51000108, #$000BCAB24(r0)
|
mipha. | |
04000000 00BC25A0 B91E1E7F |
move.l $B91E1E7F, #$000BC25A0(r0)
|
arrow. | |
04000000 00C806F0 52804448 |
move.l $52804448, #$000C806F0(r0)
|
Misc | |
20000000 |
end
|
stamina* | |
04000000 00BB3F50 D503201F |
move.l $D503201F, #$000BB3F50(r0)
|
*best to use on a full meter, if not, use items to restore it. | |
|
|
speed boost(LSC) | |
80000010 04000000 01195708 1E241000 20000000 |
if LeftStick
|
Rune bomb no cooldown | |
04000000 00D5DA90 52A85908 |
move.l $52A85908, #$000D5DA90(r0)
|
Moonjump(via gravity) | |
80000005 04000000 01195678 1E3C1000 20000000 |
if A, X
|
Hp doesnt decrease. | |
04000000 00BB3C94 D503201F 04000000 00BB1990 D503201F |
move.l $D503201F, #$000BB3C94(r0)
|
experimental hp block * warning use | |
04000000 00BB1970 D503201F |
move.l $D503201F, #$000BB1970(r0)
|
stasis no cooldown | |
04000000 00A296E0 1E37F000 |
move.l $1E37F000, #$000A296E0(r0)
|
stasis lasts forever(use D-Down to cancel) | |
04000000 00A29798 1E2703E0 80008000 04000000 00A29798 1E37F000 20000000 |
move.l $1E2703E0, #$000A29798(r0)
|
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