| Money 2 times |  | 
		
			| 04000000 0002D1F4 0B0A0500
 | 
					
						move.l $0B0A0500, #$00002D1F4(r0)
 | 
		
	
            
        
            
	
		
		
			| Money 4 times |  | 
		
			| 04000000 0002D1F4 0B0A0900
 | 
					
						move.l $0B0A0900, #$00002D1F4(r0)
 | 
		
	
            
        
            
	
		
		
			| Money 8 times |  | 
		
			| 04000000 0002D1F4 0B0A0D00
 | 
					
						move.l $0B0A0D00, #$00002D1F4(r0)
 | 
		
	
            
        
            
	
		
		
			| Experience value 2 times |  | 
		
			| 04000000 0002AAE8 0B0A0508
 | 
					
						move.l $0B0A0508, #$00002AAE8(r0)
 | 
		
	
            
        
            
	
		
		
			| Experience value 4 times |  | 
		
			| 04000000 0002AAE8 0B0A0908
 | 
					
						move.l $0B0A0908, #$00002AAE8(r0)
 | 
		
	
            
        
            
	
		
		
			| 8 times experience value |  | 
		
			| 04000000 0002AAE8 0B0A0D08
 | 
					
						move.l $0B0A0D08, #$00002AAE8(r0)
 | 
		
	
            
        
            
	
		
		
			| The biggest after the money changes |  | 
		
			| 04000000 0019AFDC 1F2003D5
 | 
					
						move.l $1F2003D5, #$00019AFDC(r0)
 | 
		
	
            
        
            
	
		
		
			| Max after SP change |  | 
		
			| 04000000 002308C0 1F2003D5
 | 
					
						move.l $1F2003D5, #$0002308C0(r0)
 | 
		
	
            
        
            
	
		
		
			| Max after AP increase |  | 
		
			| 04000000 00056874 1E251000
 | 
					
						move.l $1E251000, #$000056874(r0)
 | 
		
	
            
        
            
	
		
		
			| Hold down the ZR key to attack the spike |  | 
		
			| 04000000 0027D384 1E213800
80000200
04000000 0027D384 1E203800
20000000
 | 
					
						move.l $1E213800, #$00027D384(r0)if ZR
 move.l $1E203800, #$00027D384(r0)
 end
 
 | 
		
	
            
                
            
        
            
	
		
		
			| Archive everywhere |  | 
		
			| 580F0000 012102F0
780F0000 000424B5
610F0000 00000000 00000010
 | 
					
						move.q #$00012102F0, r15add.q $000424B5, r15
 move.b $0000000000000010, (r15)
 
 | 
		
	
            
        
            
	
		
		
			| Call Meter Max |  | 
		
			| 580F0000 012102F0
780F0000 0003B524
640F0000 00000000 0000012C
 | 
					
						move.q #$00012102F0, r15add.q $0003B524, r15
 move.l $000000000000012C, (r15)
 
 | 
		
	
            
        
            
	
		
		
			| Unlock all the shadow stone grid |  | 
		
			| 580F0000 012102F0
780F0000 0003863C
300E0000 00000010
610F0000 00000000 00000001
780F0000 0000000C
310E0000
 | 
					
						move.q #$00012102F0, r15add.q $0003863C, r15
 loop r14, $00000010
 move.b $0000000000000001, (r15)
 add.q $0000000C, r15
 endloop r14
 
 | 
		
	
            
        
            
	
		
		
			| Number of combat items |  | 
		
			| 580F0000 012102F0
780F0000 00038D1C
300E0000 00000046
610F0000 00000000 00000050
780F0000 00000008
310E0000
 | 
					
						move.q #$00012102F0, r15add.q $00038D1C, r15
 loop r14, $00000046
 move.b $0000000000000050, (r15)
 add.q $00000008, r15
 endloop r14
 
 | 
		
	
            
        
            
	
		
		
			| Lianen equips the two-week maze to drive away the enemy |  | 
		
			| 580F0000 012102F0
780F0000 00038638
640F0000 00000000 0000003E | 
					
						move.q #$00012102F0, r15add.q $00038638, r15
 move.l $000000000000003E, (r15)
 
 | 
		
	
            
        
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