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  • Game Id: 01007F200B0C0000
  • Genres: Action RPG
  • Publisher: NIS America, Inc
  • Publisher: NIS America, Inc

Ys VIII: Lacrimosa of DANA

YS 8 VERSION GAME 1.04

			
Mission score 8 times
04000000 001ADC28 0B160D08

move.l $0B160D08, #$0001ADC28(r0)
Skill Proficiency Max
04000000 0025E1F8 1A8BA568
04000000 0025E318 1A8BA568

move.l $1A8BA568, #$00025E1F8(r0)
move.l $1A8BA568, #$00025E318(r0)
EXTRE is not reduced
04000000 002333A4 1A94B282

move.l $1A94B282, #$0002333A4(r0)
L + A bullet time on
80000041
04000000 002B3B88 1E27D002
20000000

if A, L
move.l $1E27D002, #$0002B3B88(r0)
end
L + B bullet time off
80000042
04000000 002B3B88 BD400122
20000000

if B, L
move.l $BD400122, #$0002B3B88(r0)
end
EXTRE auto reply
04000000 002332DC 0B150C16

move.l $0B150C16, #$0002332DC(r0)
EXTRE Super Auto Reply
04000000 002332DC 0B151016

move.l $0B151016, #$0002332DC(r0)
1.5x moving speed
580F0000 00740920
580F1000 00000000
780F0000 000000E4
640F0000 00000000 3FC00000
580F0000 00740920
580F1000 00000008
780F0000 000000E4
640F0000 00000000 3FC00000
580F0000 00740920
580F1000 00000010
780F0000 000000E4
640F0000 00000000 3FC00000

move.q #$0000740920, r15
move.q #$0000000000(r15), r15
add.q $000000E4, r15
move.l $000000003FC00000, (r15)
move.q #$0000740920, r15
move.q #$0000000008(r15), r15
add.q $000000E4, r15
move.l $000000003FC00000, (r15)
move.q #$0000740920, r15
move.q #$0000000010(r15), r15
add.q $000000E4, r15
move.l $000000003FC00000, (r15)
2x moving speed
580F0000 00740920
580F1000 00000000
780F0000 000000E4
640F0000 00000000 40000000
580F0000 00740920
580F1000 00000008
780F0000 000000E4
640F0000 00000000 40000000
580F0000 00740920
580F1000 00000010
780F0000 000000E4
640F0000 00000000 40000000

move.q #$0000740920, r15
move.q #$0000000000(r15), r15
add.q $000000E4, r15
move.l $0000000040000000, (r15)
move.q #$0000740920, r15
move.q #$0000000008(r15), r15
add.q $000000E4, r15
move.l $0000000040000000, (r15)
move.q #$0000740920, r15
move.q #$0000000010(r15), r15
add.q $000000E4, r15
move.l $0000000040000000, (r15)
SP0 consumption
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F85
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F85, r15
move.b $0000000000000064, (r15)
Attach HP absorption
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F86
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F86, r15
move.b $000000000000007F, (r15)
Randomly attached exception status
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F8B
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F8B, r15
move.b $000000000000007F, (r15)
Completely dodging
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F93
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F93, r15
move.b $0000000000000064, (r15)
Definitely Critical
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F94
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F94, r15
move.b $0000000000000064, (r15)
Attach maximum shot attribute
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F96
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F96, r15
move.b $0000000000000064, (r15)
Attach maximum hit attribute
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F97
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F97, r15
move.b $0000000000000064, (r15)
Attach Max Slash Attribute
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F98
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F98, r15
move.b $0000000000000064, (r15)
Maximum abnormal tolerance
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000FA0
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000FA0, r15
move.b $0000000000000064, (r15)
Max HP recovery
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000FAB
610F0000 00000000 0000007F
780F0000 0000003B
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000FAB, r15
move.b $000000000000007F, (r15)
add.q $0000003B, r15
move.b $000000000000007F, (r15)
Attack stun value
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F72
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F72, r15
move.b $000000000000007F, (r15)
The attack must cause disintegration
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F8C
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F8C, r15
move.b $000000000000007F, (r15)
10x damage to dragon enemies
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F7A
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F7A, r15
move.b $000000000000007F, (r15)
Automatic resurrection once when the group is destroyed
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F7E
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F7E, r15
move.b $0000000000000064, (r15)
improved fishing level
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F74
610F0000 00000000 00000005

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F74, r15
move.b $0000000000000005, (r15)
Improved the number of items obtained
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F75
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F75, r15
move.b $000000000000007F, (r15)
Rare item drop rate increased
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F79
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F79, r15
move.b $000000000000007F, (r15)
Skill Power Enhancement
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F7F
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F7F, r15
move.b $000000000000007F, (r15)
High-speed defense time extended
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F78
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F78, r15
move.b $000000000000007F, (r15)
Extended high-speed movement time
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F80
610F0000 00000000 0000007F

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F80, r15
move.b $000000000000007F, (r15)
Extra Skill Proficiency +10
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F8A
610F0000 00000000 0000000A

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F8A, r15
move.b $000000000000000A, (r15)
Extra Skill Skill +20
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F8A
610F0000 00000000 00000014

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F8A, r15
move.b $0000000000000014, (r15)
Extra Skill Skill +30
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F8A
610F0000 00000000 0000001E

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F8A, r15
move.b $000000000000001E, (r15)
Extra Skill Skill +50
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F8A
610F0000 00000000 00000032

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F8A, r15
move.b $0000000000000032, (r15)
Wandering Cloak Effect Max
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F82
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F82, r15
move.b $0000000000000064, (r15)
Warrior Cloak Effect Max
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F81
610F0000 00000000 00000064

move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F81, r15
move.b $0000000000000064, (r15)
Master's Cloak Effect Max
580F0000 00740920
580F1000 00000040
580F1000 00000B98
580F1000 00000418
580F1000 00000158
580F1000 000003F8
780F1000 00000F76
610F0000 00000000 0000007D


move.q #$0000740920, r15
move.q #$0000000040(r15), r15
move.q #$0000000B98(r15), r15
move.q #$0000000418(r15), r15
move.q #$0000000158(r15), r15
move.q #$00000003F8(r15), r15
sub.q $00000F76, r15
move.b $000000000000007D, (r15)

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