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Animal Crossing: New Horizons

Animal Crossing New Horizons v1.1.0

			
9999x Bell/Miles
04000000 022863E0 10000000
04000000 022863E4 B9401403
04000000 022863E8 1B037C21
04000000 022863EC 8B214115
04000000 022863F0 D65F03C0
04000000 022863F4 0000270F
04000000 01036B28 94493E2E

move.l $10000000, #$0022863E0(r0)
move.l $B9401403, #$0022863E4(r0)
move.l $1B037C21, #$0022863E8(r0)
move.l $8B214115, #$0022863EC(r0)
move.l $D65F03C0, #$0022863F0(r0)
move.l $0000270F, #$0022863F4(r0)
move.l $94493E2E, #$001036B28(r0)
Set speed normal
04000000 00E7BD50 BD4F1E61

move.l $BD4F1E61, #$000E7BD50(r0)
Set speed 2x
04000000 00E7BD50 1E201001

move.l $1E201001, #$000E7BD50(r0)
Set speed 3x
04000000 00E7BD50 1E211001

move.l $1E211001, #$000E7BD50(r0)
Set speed 4x
04000000 00E7BD50 1E221001

move.l $1E221001, #$000E7BD50(r0)
Walk through walls L + Y
80000048
04000000 00E0C700 12800014
20000000

if Y, L
move.l $12800014, #$000E0C700(r0)
end
1st slot modifier L + A (goto https://pastebin.com/B8N5KKsh for xxxx Item ids)
80000041
04100000 AC3B90C0 0000
if A, L
move.l $0000, #$0AC3B90C0(r0)
2nd slot modifier L + A (xx is quantity 01=1 09=10 1D=30 31=50)
80000041
04100000 AC3B90C8 0000
if A, L
move.l $0000, #$0AC3B90C8(r0)
3rd slot modifier L + A
80000041
04100000 AC3B90D0 0000
if A, L
move.l $0000, #$0AC3B90D0(r0)
4th slot modifier L + A
80000041
04100000 AC3B90D8 0000
if A, L
move.l $0000, #$0AC3B90D8(r0)
5th slot modifier L + A
80000041
04100000 AC3B90E0 0000
if A, L
move.l $0000, #$0AC3B90E0(r0)
6th slot modifier L + A
80000041
04100000 AC3B90E8 0000
if A, L
move.l $0000, #$0AC3B90E8(r0)
7th slot modifier L + A
80000041
04100000 AC3B90F0 0000
if A, L
move.l $0000, #$0AC3B90F0(r0)
8th slot modifier L + A
80000041
04100000 AC3B90F8 0000
if A, L
move.l $0000, #$0AC3B90F8(r0)
9th slot modifier L + A
80000041
04100000 AC3B9100 0000
if A, L
move.l $0000, #$0AC3B9100(r0)
10th slot modifier L + A
80000041
04100000 AC3B9108 0000
if A, L
move.l $0000, #$0AC3B9108(r0)
11th slot modifier L + A
80000041
04100000 AC3B9110 0000
if A, L
move.l $0000, #$0AC3B9110(r0)
12th slot modifier L + A
80000041
04100000 AC3B9118 0000
if A, L
move.l $0000, #$0AC3B9118(r0)
13th slot modifier L + A
80000041
04100000 AC3B9120 0000
if A, L
move.l $0000, #$0AC3B9120(r0)
14th slot modifier L + A
80000041
04100000 AC3B9128 0000
if A, L
move.l $0000, #$0AC3B9128(r0)
15th slot modifier L + A
80000041
04100000 AC3B9130 0000
if A, L
move.l $0000, #$0AC3B9130(r0)
16th slot modifier L + A
80000041
04100000 AC3B9138 0000
if A, L
move.l $0000, #$0AC3B9138(r0)
17th slot modifier L + A
80000041
04100000 AC3B9140 0000
if A, L
move.l $0000, #$0AC3B9140(r0)
18th slot modifier L + A
80000041
04100000 AC3B9148 0000
if A, L
move.l $0000, #$0AC3B9148(r0)
19th slot modifier L + A
80000041
04100000 AC3B9150 0000
if A, L
move.l $0000, #$0AC3B9150(r0)
20th slot modifier L + A
80000041
04100000 AC3B9158 0000
if A, L
move.l $0000, #$0AC3B9158(r0)

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